jinleili / simuverse
Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui
☆75Updated last month
Alternatives and similar repositories for simuverse:
Users that are interested in simuverse are comparing it to the libraries listed below
- WebGPU powered ray tracer + Svelte based editor☆55Updated 7 months ago
- ☆154Updated 3 weeks ago
- Fast prototyping 3D engine☆104Updated 3 years ago
- A WGSL playground inspired by Shadertoy.☆101Updated last year
- 3d transformation gizmo☆230Updated 3 months ago
- Simple example on how to use egui with wgpu and winit.☆81Updated 2 years ago
- Rendiation Rendering Framework☆62Updated this week
- Rubik's cube made with bevy engine.☆41Updated last month
- exploring wgpu for Rust☆25Updated last year
- Backend code to use egui with wgpu.☆101Updated last month
- An Rust UI framework☆68Updated 7 months ago
- Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine.☆38Updated last month
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆40Updated 4 months ago
- A tiny WebGPU renderer written in Rust☆143Updated 2 years ago
- Platform code to use egui with winit.☆32Updated last month
- File dialog for egui☆107Updated 2 weeks ago
- Parametric Modelling for Bevy using Truck CAD kernel.☆97Updated last month
- ☆62Updated last year
- Assimp bindings for Rust☆89Updated last year
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆161Updated 3 months ago
- Geometry processing library in pure rust☆73Updated 7 months ago
- Trivially run wasm applications and examples in the browser☆82Updated 8 months ago
- Simple profiler scopes for wgpu using timer queries☆99Updated last month
- ☆45Updated last year
- 📜A simple 2D text renderer for wgpu📜☆99Updated last month
- An N-body WebAssembly simulation using Web GPU☆209Updated 2 years ago
- Integrate the Bevy engine into existing iOS / Android apps.☆155Updated 6 months ago
- PBR renderer written with Rust and wgpu-rs☆25Updated 4 years ago
- ☆63Updated 2 years ago
- Animation graphs in Bevy!☆110Updated this week