matthewjberger / wgpu-exampleLinks
A minimal example of using Rust, wgpu, and egui without using eframe
☆48Updated this week
Alternatives and similar repositories for wgpu-example
Users that are interested in wgpu-example are comparing it to the libraries listed below
Sorting:
- ☆168Updated 2 weeks ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆174Updated last month
- Backend code to use egui with wgpu.☆107Updated 2 months ago
- A portable and modular superset of WGSL☆150Updated last month
- 3d transformation gizmo☆258Updated 3 weeks ago
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆219Updated 6 months ago
- Simple profiler scopes for wgpu using timer queries☆109Updated last month
- Fast prototyping 3D engine☆106Updated 3 years ago
- A WGSL playground inspired by Shadertoy.☆107Updated last year
- Validate wgsl in rust projects☆86Updated 3 weeks ago
- ☆49Updated 7 months ago
- An integration to render with Vello in the Bevy game engine.☆199Updated this week
- wgpu v0.20 + winit v0.30 "hello triangle" on the web and native☆18Updated last year
- Simple example on how to use egui with wgpu and winit.☆87Updated 2 years ago
- Shaders and other small Bevy examples☆203Updated last week
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆311Updated this week
- Bevy plugin for procedural modelling, inspired by [Blender's geometry nodes]☆87Updated 3 months ago
- wesl-rs: a compiler for WESL (WGSL Extended) shaders.☆46Updated this week
- ☆63Updated last year
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆132Updated last year
- 📜A simple 2D text renderer for wgpu📜☆107Updated last month
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆291Updated 3 weeks ago
- Polyline Rendering for Bevy☆190Updated last month
- A 3d gizmo for transforming entities in Bevy.☆167Updated 2 weeks ago
- A reactive UI framework for Bevy☆161Updated 5 months ago
- Starter template for winit, egui and wgpu project.☆59Updated 2 months ago
- Bevy camera controllers with buttery, exponential smoothing.☆299Updated last month
- Library for post-process antialiasing☆104Updated last month
- wgpu fragment shader experimentation application, written with Iced.☆83Updated last year
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆152Updated 2 weeks ago