jhwang7628 / openpbsoLinks
An open-source library for physics-based sound.
☆30Updated 2 years ago
Alternatives and similar repositories for openpbso
Users that are interested in openpbso are comparing it to the libraries listed below
Sorting:
- Educational C++ code used at SIGGRAPH 2016 Course "Physically Based Sound for Computer Animation and Virtual Environments"☆87Updated 7 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆121Updated last year
- misuka: A differentiable room acoustic renderer☆22Updated 3 weeks ago
- Bidirectional WoS☆18Updated 3 weeks ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆111Updated 6 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆16Updated 6 months ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆56Updated 4 months ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated last year
- ☆94Updated 5 years ago
- Fast CUDA 3x3 SVD☆76Updated 7 years ago
- A library for ray tracing based rendering algorithms using CUDA☆51Updated 4 years ago
- An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.☆137Updated 3 years ago
- A Library for Squashing Things☆200Updated 3 years ago
- Simulating on GPU using Material Point Method and rendering.☆119Updated 7 years ago
- A research-oriented fluid solver for computer graphics☆56Updated 2 years ago
- c++ optimal transport solver on 2D grids☆59Updated 5 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 6 years ago
- Grid-Free Monte Carlo Solvers for Partial Differential Equations☆255Updated last month
- A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid☆107Updated last year
- ☆53Updated 6 years ago
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library)☆116Updated last week
- A 2D and 3D rigid body simulation framework with a focus on preserving core physical properties.☆89Updated 4 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆170Updated last month
- Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargtei…☆228Updated 5 years ago
- ☆60Updated 3 years ago
- Computer Graphics Assignment – Mass Spring Systems☆54Updated 3 years ago
- ☆34Updated 3 years ago
- ☆304Updated 5 years ago
- A tiny version of VBD, focused on mass spring strand simulation.☆122Updated last year