jasontuttle / Height-Blended-Material-Shader-for-Unity
☆16Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for Height-Blended-Material-Shader-for-Unity
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year
- ☆32Updated last year
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆29Updated 3 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆50Updated 2 years ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- ☆31Updated 2 years ago
- Ambient lighting probe sampling☆41Updated 4 years ago
- Tutorial on Custom Grass Shader in URP☆36Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆30Updated 4 years ago
- Fence Layout tool for Unity☆23Updated 2 years ago
- Unity system to easily test and apply ease transitions/tweens to component values☆34Updated 4 years ago
- Mixer for Unity's Terrain Tools 3☆53Updated 2 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆44Updated 3 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆25Updated 3 years ago
- Prefab painter for Unity☆53Updated 2 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆31Updated 6 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆34Updated last year
- Applies Preset to folders and objects☆42Updated 2 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆38Updated 5 years ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆21Updated 4 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- Extended version of the Unity Terrain Stamp Tool☆52Updated 2 years ago