jasonliang-dev / tiny-batch-rendererLinks
A tiny batch renderer with OpenGL
☆16Updated 3 years ago
Alternatives and similar repositories for tiny-batch-renderer
Users that are interested in tiny-batch-renderer are comparing it to the libraries listed below
Sorting:
- 2D renderer written in C utilizing Vulkan☆222Updated this week
- Scion2D - 2D Game Engine☆149Updated 2 months ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- Single-header, cross-platform libraries for game development☆463Updated last month
- High performance, data oriented game engine written in C99☆21Updated 4 years ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆215Updated last year
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 11 months ago
- A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.☆47Updated 10 months ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 5 years ago
- a simple 2d library made in opengl☆90Updated 5 months ago
- A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be s…☆37Updated this week
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆127Updated 6 months ago
- A Very simple Renderer API☆60Updated 2 years ago
- A tilemap editor that aims to be simple, fast and lightweight.☆108Updated last month
- OpenGL-Like software rendering library☆85Updated last month
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆211Updated 2 months ago
- 3D Game Engine☆210Updated last month
- Easy to use cross-platform 2D game library for C++☆310Updated last week
- Game engine created using OpenGL and C++☆136Updated 6 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆106Updated this week
- Example of how to use stb_truetype library for rendering TrueType fonts.☆95Updated 3 years ago
- A C Game Engine☆40Updated last year
- Froggy OpenGL Engoodener☆151Updated 5 months ago
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆299Updated last month
- Work in progress real-time strategy game.☆24Updated last week
- ☆52Updated 2 years ago
- Minimal, fast OpenGL renderer for 2D sprites☆57Updated 8 years ago
- Use EnTT in Lua with Sol2☆55Updated last week
- ☆23Updated 2 months ago