jasonliang-dev / tiny-batch-rendererLinks
A tiny batch renderer with OpenGL
☆16Updated 3 years ago
Alternatives and similar repositories for tiny-batch-renderer
Users that are interested in tiny-batch-renderer are comparing it to the libraries listed below
Sorting:
- 2D renderer written in C utilizing Vulkan☆226Updated this week
- A deferred physically based 3D renderer into a simple to use header-only library.☆71Updated last year
- Scion2D - 2D Game Engine☆156Updated 4 months ago
- Single-header, cross-platform libraries for game development☆478Updated this week
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆110Updated last week
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆217Updated 2 years ago
- a simple 2d library made in opengl☆92Updated 6 months ago
- ☆54Updated 2 years ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆59Updated 2 years ago
- High performance, data oriented game engine written in C99☆21Updated 4 years ago
- Easy to use cross-platform 2D game library for C++☆316Updated this week
- A tilemap editor that aims to be simple, fast and lightweight.☆109Updated 3 weeks ago
- A Very simple Renderer API☆61Updated 2 years ago
- A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be s…☆37Updated last month
- Renders text using STB_Truetype in pure SDL☆79Updated this week
- A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.☆86Updated 3 years ago
- Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API☆235Updated this week
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆177Updated last year
- A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.☆48Updated 11 months ago
- A C Game Engine☆40Updated last year
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆315Updated 2 weeks ago
- A lightweight 2D physics engine written in C, for educational purposes.☆246Updated 10 months ago
- OpenGL-Like software rendering library☆85Updated 3 months ago
- Use EnTT in Lua with Sol2☆56Updated last month
- 3D Game Engine☆213Updated 2 months ago
- An Immediate UI library for C, designed to be easy to use & customizable☆196Updated 3 years ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆340Updated 2 years ago
- A modern engine that shows rendering techniques like hardware raytracing and clustered shading☆48Updated 4 months ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆183Updated last month
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆130Updated 7 months ago