Chukobyte / crescent
A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.
☆43Updated last month
Alternatives and similar repositories for crescent:
Users that are interested in crescent are comparing it to the libraries listed below
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- A C++20 vulkan game engine☆75Updated this week
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆58Updated last year
- Game engine utilizing Wren for quick and easy development☆39Updated 3 months ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆64Updated 6 months ago
- An open source 2D/3D game engine.☆23Updated 2 years ago
- 3D Game Engine☆180Updated 4 months ago
- 2D Game Engine☆78Updated this week
- A rendering engine, what else?☆50Updated 3 years ago
- ENGINE..... vrooooommm☆35Updated 6 months ago
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- A C Game Engine☆37Updated 7 months ago
- Froggy OpenGL Engoodener☆141Updated 2 weeks ago
- A personal game engine project, with development focus towards 2D/2.5D games.☆41Updated last month
- BioHazard☆18Updated last week
- TDEngine2 is a cross-platform game engine☆19Updated 2 weeks ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆34Updated 4 years ago
- A lightweight and flexible wrapper around the Vulkan API written in C. The library handles part of the boilerplate code expected to be s…☆35Updated 3 weeks ago
- Cross-platform graphics framework in C++☆36Updated 3 years ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆42Updated 6 months ago
- Fresh game engine written in C☆52Updated 3 years ago
- Renders text using STB_Truetype in pure SDL☆62Updated 3 weeks ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆53Updated 4 months ago
- A game engine in early development☆52Updated 2 years ago
- 3D render engine written in C with Vulkan☆15Updated last year
- Modern OpenGL 4.5 rendering techniques☆46Updated 4 years ago
- A WIP 3D game engine written in C++ 11☆12Updated 4 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated 2 weeks ago
- Use EnTT in Lua with Sol2☆49Updated 4 months ago