GeoffreyGorisse / VHProjectLinks
Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790
☆68Updated 2 months ago
Alternatives and similar repositories for VHProject
Users that are interested in VHProject are comparing it to the libraries listed below
Sorting:
- Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.☆46Updated last year
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆62Updated 2 years ago
- Generate 3D meshes from 2D images and retexture them directly in Unity.☆56Updated last year
- PoseNet Using Unity MLAgents Barracuda Engine☆35Updated 4 years ago
- Facial expression animation according to FACS / EM-FACS implemented in Unity☆27Updated 6 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- MediaPipe face landmark detection model for Unity Barracuda☆122Updated 2 years ago
- An animation retargeting utility for the Unity game engine.☆87Updated last year
- A toolkit for auto creating/modifying VR User Interface (Unity + htc VIVE)☆18Updated 2 years ago
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- A MediaPipe Solver library, converting Moetion (inspired by Kalidokit) for use in Unity☆31Updated 2 years ago
- This tutorial series provides step-by-step instructions for how to perform human pose estimation in Unity with the Barracuda inference li…☆104Updated 2 years ago
- Burst-based Unity cloth simulation☆80Updated 2 years ago
- Interaction and manipulation system for Oculus Quest based on Physics in Unity.☆17Updated 3 years ago
- VR IK using native Unity Mecanim IK☆58Updated 8 years ago
- A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.☆60Updated 4 years ago
- Face BlendShapes control system☆43Updated 5 years ago
- Use .csv files to record, play and evaluate motion capture data.☆28Updated 4 years ago
- ARKit blendshape controller / recorder for unity.