ibluesun / MauiOpenGLLinks
This is a project for testing OpenGL through OpenTK in .NET MAUI
☆11Updated last year
Alternatives and similar repositories for MauiOpenGL
Users that are interested in MauiOpenGL are comparing it to the libraries listed below
Sorting:
- Maui, WPF, macOS, 3D and GpuView samples by veldrid☆26Updated last year
- C# Game Engine☆14Updated 7 months ago
- .Net managed glTF Veldrid-based renderer☆18Updated 3 years ago
- Modern .NET 9 based game engine☆30Updated last week
- Cross platform .NET graphics library☆22Updated 6 months ago
- Veldrid control for Eto.Forms☆17Updated last year
- Maintained fork of AssimpNet that adds better interop with modern C#☆42Updated 3 weeks ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆66Updated 8 months ago
- Xultaik Game Engine☆99Updated 7 months ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 10 months ago
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆12Updated 2 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆16Updated 3 weeks ago
- Path tracing demos using Vulkan and Silk.Net☆36Updated last year
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 8 months ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆20Updated 3 years ago
- C# / .NET wrapper for Google Filament☆11Updated 3 years ago
- Another game engine made by a Brazilian☆17Updated last year
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆28Updated 6 months ago
- Collection of samples for the MonoGame framework☆19Updated 7 years ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆32Updated 2 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆18Updated 2 years ago
- Cross platform .NET bindings☆37Updated 3 months ago
- A Metal Sample Gallery written in CSharp using NET6☆42Updated 3 years ago
- C# port of Vulkan Game Engine Tutorial☆65Updated last year
- A game engine.☆58Updated last week
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- Vulkan .net library☆15Updated 5 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆16Updated last year