niffiwan / wcsaga
Wing Commander Saga: Darkest Dawn Source Code
☆17Updated 10 years ago
Related projects ⓘ
Alternatives and complementary repositories for wcsaga
- A platformer video game with a very old-school theme. Based on the Jumpman series by Randy Glover.☆16Updated 8 months ago
- icculus.org's port of Ken Silverman's Build Engine☆12Updated 3 years ago
- Aliens versus Predator (1999) by Rebellion Developments Ltd.☆32Updated 9 years ago
- KexLIB is a set of utilities, wrappers, render classes and more for the Kex engine☆16Updated 10 years ago
- Duke Nukem Forever 2001 Leak - Original 08/05/2022 Version☆13Updated 2 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆24Updated last year
- a rock and roll shooting game☆12Updated 3 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 9 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆22Updated 5 years ago
- 3-on-3 vehicle combat game with retro tron style graphics. Originally released commercially for MSDOS in 1995. It has been refactored t…☆20Updated 5 months ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 8 years ago
- Source Code for Kelly Slater's Pro Surfer (2002), a Playstation 2 Surfing Game☆41Updated 3 years ago
- A small 3D game engine geared towards developing retro games.☆11Updated last month
- A Quake III level editor that can be used with any engine☆27Updated 3 years ago
- A FLOSS resource explorer for BioWare's Aurora engine games☆21Updated last week
- Doom 3 BFG Edition☆41Updated 10 years ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆53Updated 2 years ago
- Star Wars: Jedi Knight - Jedi Academy (2003) by Raven Software Corporation☆18Updated 11 years ago
- Ported source code from book "Black Art of 3D Game Programming"☆14Updated last year
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆34Updated 2 years ago
- Quake III: Arena demake in 64(-ish) KB☆40Updated last year
- Binaries for building with Tiny C Compiler from github workflow☆16Updated 2 years ago
- Public domain single-file libraries - stb style☆20Updated 8 months ago
- Slides on how Wolf and maybe one day other ID games worked☆15Updated last year
- Exporter for geometry, materaials, textures, skeletal animations from Blender to Leadwerks game engine☆20Updated 4 years ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- C library for accessing assets (read-only data) from many different sources, with an fopen/fread-like API.☆17Updated last year
- Shadowgrounds and Shadowgrounds Survivor games☆53Updated 2 months ago