gwerners / BasicGLFWImguiLinks
Basic example of using GLFW + Imgui
☆11Updated 7 years ago
Alternatives and similar repositories for BasicGLFWImgui
Users that are interested in BasicGLFWImgui are comparing it to the libraries listed below
Sorting:
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆73Updated 9 years ago
- A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)☆11Updated 11 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- [Deprecated] A 3D Engine built by two Game Engineering students.☆71Updated 3 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- ☆50Updated 8 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆65Updated 4 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆89Updated last year
- Sample for the Voxels library☆37Updated 11 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆89Updated 2 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- C++ Vulkan 3D Game Engine☆29Updated 6 years ago
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆50Updated last month
- C++ Game Engine☆37Updated 2 years ago
- particle experiments☆19Updated 10 years ago
- ☆31Updated 7 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 4 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 5 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 4 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆54Updated 7 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆81Updated last year
- Simple Vulkan application☆25Updated 2 months ago
- 3D Graphics Engine☆43Updated last week
- A 3D software renderer built from scratch in C++ for learning purposes.☆46Updated 3 years ago
- Example of blending 3D аnimation and using Assimp to load model/animations☆20Updated 9 years ago