gwerners / BasicGLFWImguiLinks
Basic example of using GLFW + Imgui
☆11Updated 8 years ago
Alternatives and similar repositories for BasicGLFWImgui
Users that are interested in BasicGLFWImgui are comparing it to the libraries listed below
Sorting:
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Updated 9 years ago
- A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)☆11Updated 11 years ago
- C++ Vulkan 3D Game Engine☆28Updated 7 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 4 years ago
- Aether3D Game Engine☆204Updated last week
- Simple render engine for OpenGL☆62Updated 8 years ago
- ☆51Updated 8 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆90Updated 2 years ago
- [Deprecated] A 3D Engine built by two Game Engineering students.☆70Updated 4 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆112Updated last year
- Particle engine built on OpenGL used to produce various visual effects.☆35Updated 7 months ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆110Updated 7 years ago
- C++ Game Engine☆37Updated 2 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆68Updated 5 years ago
- Game engine☆60Updated last month
- Cross-platform modern game engine.☆195Updated 5 months ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- Vulkan core for the Verto Studio Graphics Library (VGL) Engine☆69Updated 3 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- ☆30Updated 7 years ago
- 🎨 graphics/interaction prototyping sandbox☆328Updated last year
- Sandbox for Vulkan, SPIR-V and glTF☆90Updated 3 years ago
- A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds☆50Updated 7 months ago
- Real-time rendering, 4th edition study☆31Updated 7 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Updated 5 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago