gwerners / BasicGLFWImguiLinks
Basic example of using GLFW + Imgui
☆11Updated 8 years ago
Alternatives and similar repositories for BasicGLFWImgui
Users that are interested in BasicGLFWImgui are comparing it to the libraries listed below
Sorting:
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Updated 9 years ago
- C++ Vulkan 3D Game Engine☆28Updated 7 years ago
- A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)☆11Updated 11 years ago
- [Deprecated] A 3D Engine built by two Game Engineering students.☆71Updated 4 years ago
- Real-time rendering, 4th edition study☆31Updated 7 years ago
- ☆51Updated 8 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆62Updated 4 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆47Updated 10 months ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆111Updated 7 years ago
- Aether3D Game Engine☆205Updated last month
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆90Updated 2 years ago
- Cross platform 3D Game & Graphics Library☆21Updated 2 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆91Updated 2 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 4 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆25Updated 6 years ago
- Particle engine built on OpenGL used to produce various visual effects.☆36Updated 6 months ago
- Small C++14 render engine with dependencies☆46Updated 5 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.☆31Updated 4 years ago
- Simple, Unity-like Game Engine.☆250Updated 7 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- The G3D Innovation Engine by Morgan McGuire☆81Updated 8 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Updated 3 years ago
- 3D Graphics Engine☆45Updated last week
- Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.☆57Updated 11 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 5 years ago
- Simple cross-platform game engine using OpenGL.☆25Updated 2 months ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago