greggman / oes-vertex-array-object-polyfillLinks
WebGL OES_vertex_array_object polyfill for GPUs/Drivers/Browsers that don't have it
☆36Updated 5 years ago
Alternatives and similar repositories for oes-vertex-array-object-polyfill
Users that are interested in oes-vertex-array-object-polyfill are comparing it to the libraries listed below
Sorting:
- A Javascript 3D game engine.☆97Updated 6 years ago
- Coauthored article with Eric Haines☆50Updated 8 years ago
- Well commented hello triangle example for WebGPU☆61Updated 2 years ago
- ☆62Updated 3 years ago
- A minimal, engine-agnostic JavaScript glTF Loader.☆189Updated 4 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆47Updated 4 years ago
- Generate BMFont texture and spec using msdfgen☆167Updated 5 years ago
- physically based rendering materials for nanogl☆33Updated 8 months ago
- A Typescript library for multidimensional convex hulling and Delaunay triangulations.☆35Updated 2 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆172Updated 6 years ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- Calculate SDF for image/bitmap/bw data☆55Updated 2 years ago
- Low-level graphics for the web☆50Updated last year
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- Typescript library for generating distance fields from 2d images on the GPU☆120Updated 5 years ago
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆169Updated 4 years ago
- A testing framework for WebGL 1 and 2 applications☆62Updated 3 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆237Updated 6 years ago
- Simple page for testing WebGL texture support☆71Updated 9 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆65Updated 2 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆169Updated last week
- GPGPU physics for Three.js☆301Updated 7 months ago
- Checks your WebGL usage for common issues☆191Updated 8 months ago
- Utilities for working with WebGL textures☆124Updated 7 years ago
- WebGPU Samples & RnD☆74Updated 5 months ago
- A case study in effective WebGPU patterns for rendering glTF models☆68Updated last year
- Check for and avoid redundant state setting☆37Updated 8 months ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- triangulates a 2D polyline into a stroke☆181Updated 6 years ago