Experience-Monks / msdf-bmfont
Generate BMFont texture and spec using msdfgen
☆165Updated 4 years ago
Alternatives and similar repositories for msdf-bmfont:
Users that are interested in msdf-bmfont are comparing it to the libraries listed below
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆150Updated 3 years ago
- anti-alias smoothstep utility function☆133Updated 9 years ago
- Generate BMFont texture and spec XML using msdfgen☆321Updated 9 months ago
- CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.☆200Updated 3 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆160Updated this week
- lines expanded in a vertex shader☆236Updated 4 years ago
- WebGL font rendering☆286Updated last year
- draw wireframes or grids on a solid mesh using a fragment shader☆177Updated 7 years ago
- FXAA implementation for glslify in WebGL☆331Updated 9 years ago
- GPGPU physics for Three.js☆293Updated 7 years ago
- Physically based renderer (PBR) and scene graph for PEX.☆239Updated 2 months ago
- Advanced shader for three.js☆108Updated 6 years ago
- FrameBuffer Object inspector for three.js☆135Updated 6 years ago
- Pure GPU, instanced, screen-projected lines for regl☆179Updated last year
- Texture loading utility for WebGL and WebGPU☆121Updated last year
- triangulates a 2D polyline into a stroke☆169Updated 5 years ago
- WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also kno…☆206Updated 4 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆169Updated 5 years ago
- Checks your WebGL usage for common issues☆176Updated last year
- An interface for reloading GLSL shaders on the fly.☆284Updated 6 years ago
- A library to track webgl-memory☆362Updated 3 weeks ago
- GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"☆128Updated 7 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆229Updated 5 years ago
- 🔮 Tiny helper for three.js to debug and write shaders☆240Updated 3 years ago
- LiquidFun advanced 2d physics stuff☆80Updated 7 years ago
- WebGL2 Deferred Shading Demo☆184Updated 7 years ago
- Decals for three.js☆157Updated 8 years ago
- Basic steering behaviors library based on THREE.js☆113Updated 6 years ago
- gets miter normals for a 2D polyline☆134Updated last year
- WebGL OES_vertex_array_object polyfill for GPUs/Drivers/Browsers that don't have it☆35Updated 4 years ago