pex-gl / pex-contextLinks
Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
☆168Updated last month
Alternatives and similar repositories for pex-context
Users that are interested in pex-context are comparing it to the libraries listed below
Sorting:
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆249Updated last week
- Typescript library for generating distance fields from 2d images on the GPU☆106Updated 5 years ago
- Maf☆81Updated 4 years ago
- ☆94Updated 4 years ago
- Pure GPU, instanced, screen-projected lines for regl☆185Updated 2 years ago
- ☆190Updated 8 years ago
- anti-alias smoothstep utility function☆151Updated 10 years ago
- 3D Boids implementation with grid partitioning and WebWorker support.☆98Updated 4 years ago
- a helper to work with raymarching in THREE.js☆148Updated 9 years ago
- Minimal WebGPU Library☆30Updated 3 years ago
- A Javascript 3D game engine.☆97Updated 6 years ago
- FrameBuffer Object inspector for three.js☆140Updated 7 years ago
- Generate BMFont texture and spec using msdfgen☆167Updated 4 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 3 years ago
- test of a glsl bloom effect. it is not used THREE.EffectComposer.☆65Updated 8 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 5 years ago
- GLSL Preprocessor, Minifier, and Webpack Loader☆60Updated last year
- An extensible, styleable, & React-based controller library inspired by the venerable dat-gui.☆175Updated 7 years ago
- A WebGL toolkit☆55Updated 9 years ago
- Javascript wrapper around Triangle - A Two-Dimensional Quality Mesh Generator and Delaunay Triangulator☆103Updated 5 months ago
- Transpile GLSL to JS☆180Updated 9 months ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆62Updated 9 months ago
- Progressive WebGL toolkit for art.☆92Updated 6 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆52Updated last year
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆156Updated last week
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆44Updated 3 years ago
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆169Updated 4 years ago
- A testing framework for WebGL 1 and 2 applications☆62Updated 2 years ago
- a 'shell' modifier for THREE.js☆50Updated 8 years ago
- ☆75Updated 8 years ago