Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
☆170Jan 8, 2026Updated 2 months ago
Alternatives and similar repositories for pex-context
Users that are interested in pex-context are comparing it to the libraries listed below
Sorting:
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆250Feb 26, 2026Updated 3 weeks ago
- Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.☆422Aug 20, 2018Updated 7 years ago
- tools for modeling signed distance functions with hiccup-like language☆22Dec 9, 2022Updated 3 years ago
- Efficient webgl state management☆18Dec 5, 2023Updated 2 years ago
- Array-based vector, quaternion and matrix math with utils for PEX.☆17Jan 12, 2026Updated 2 months ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Sep 6, 2016Updated 9 years ago
- Declarative and stateless WebGL - a Rust clone of Regl☆19Mar 10, 2019Updated 7 years ago
- ☆62Jun 2, 2022Updated 3 years ago
- triangulates a series of 2D contours☆16Sep 10, 2019Updated 6 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27May 27, 2018Updated 7 years ago
- Draw 2d polyline with regl☆60Feb 14, 2024Updated 2 years ago
- A JavaScript library that compiles GLSL ray marchers.☆216Jun 9, 2025Updated 9 months ago
- Extrudes a shape along a path☆28Mar 19, 2024Updated 2 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆173Feb 1, 2019Updated 7 years ago
- a place for your sketches☆10Mar 20, 2019Updated 7 years ago
- A 3D spherical coordinates camera with inertia☆37Apr 26, 2018Updated 7 years ago
- The future starts here☆12Mar 15, 2017Updated 9 years ago
- Generate a model matrix from position, scale, and rotation vectors.☆11Oct 3, 2016Updated 9 years ago
- ☆43Apr 20, 2018Updated 7 years ago
- A minimal WebGL 2 rendering library☆803Jan 7, 2023Updated 3 years ago
- lowww webgl2 rendering engine☆24Oct 21, 2019Updated 6 years ago
- Collection of experiments for the pex library☆44Jan 17, 2017Updated 9 years ago
- physically based rendering materials for nanogl☆33Apr 29, 2025Updated 10 months ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆12Mar 12, 2015Updated 11 years ago
- Small utility for recording videos in regl☆18Jul 22, 2016Updated 9 years ago
- Reuse typed arrays☆76Nov 23, 2021Updated 4 years ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Jul 13, 2020Updated 5 years ago
- WebGPU prototope in Servo browser☆35Oct 20, 2017Updated 8 years ago
- 👑 Functional WebGL☆5,536Updated this week
- A Javascript 3D game engine.☆98Jan 18, 2019Updated 7 years ago
- Examples for the pex library☆27May 11, 2016Updated 9 years ago
- greedy rectangle packing algorithm☆38Aug 29, 2023Updated 2 years ago
- planet shaders and demos with ThreeJS☆25Mar 3, 2020Updated 6 years ago
- Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.☆349Nov 8, 2021Updated 4 years ago
- Effects composer for three.js☆1,084May 26, 2024Updated last year
- A WebGL SDF pathtracer☆387Feb 16, 2023Updated 3 years ago
- ☆163Jul 12, 2016Updated 9 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆86Dec 19, 2017Updated 8 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆240Nov 19, 2019Updated 6 years ago