pex-gl / pex-contextLinks
Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into commands.
☆166Updated 2 weeks ago
Alternatives and similar repositories for pex-context
Users that are interested in pex-context are comparing it to the libraries listed below
Sorting:
- Physically based renderer (PBR) and scene graph for PEX.☆243Updated this week
- anti-alias smoothstep utility function☆151Updated 10 years ago
- Typescript library for generating distance fields from 2d images on the GPU☆106Updated 4 years ago
- ☆93Updated 4 years ago
- Fast simplex noise implemented in TypeScript☆66Updated 2 years ago
- A Javascript 3D game engine.☆96Updated 6 years ago
- Transpile GLSL to JS☆180Updated 6 months ago
- Pure GPU, instanced, screen-projected lines for regl☆185Updated 2 years ago
- Maf☆81Updated 3 years ago
- FrameBuffer Object inspector for three.js☆140Updated 7 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 3 years ago
- A WebGL toolkit☆55Updated 9 years ago
- Generate BMFont texture and spec using msdfgen☆168Updated 4 years ago
- ☆188Updated 8 years ago
- Minimal WebGPU Library☆30Updated 2 years ago
- a helper to work with raymarching in THREE.js☆148Updated 9 years ago
- Daniel Holden's functions designed to avoid conditionals in GLSL, available both as ES modules strings and as GLSL files for use with gls…☆63Updated 5 months ago
- An extensible, styleable, & React-based controller library inspired by the venerable dat-gui.☆176Updated 7 years ago
- 3D Boids implementation with grid partitioning and WebWorker support.☆98Updated 4 years ago
- cru·ci·form☆90Updated 7 years ago
- lines expanded in a vertex shader☆244Updated 4 years ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆43Updated 3 years ago
- test of a glsl bloom effect. it is not used THREE.EffectComposer.☆65Updated 8 years ago
- GLSL Preprocessor, Minifier, and Webpack Loader☆59Updated last year
- Advanced shader for three.js☆112Updated 7 years ago
- Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.☆420Updated 6 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆154Updated 4 months ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 5 years ago
- some tiny webgl scripts that might come in handy☆59Updated 2 years ago
- Flat 2D and 3D line rending with Regl for WebGL☆52Updated last year