shrekshao / minimal-gltf-loaderLinks
A minimal, engine-agnostic JavaScript glTF Loader.
☆186Updated 3 years ago
Alternatives and similar repositories for minimal-gltf-loader
Users that are interested in minimal-gltf-loader are comparing it to the libraries listed below
Sorting:
- WebGL2 Deferred Shading Demo☆185Updated 8 years ago
- Engine-agnostic glTF 2.0 Loader in TypeScript☆55Updated 6 years ago
- Coauthored article with Eric Haines☆49Updated 8 years ago
- GPGPU physics for Three.js☆299Updated 3 months ago
- JS renderer based on GLTF to WebGPU or WebGL backends.☆109Updated 3 weeks ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- Rendering algorithms implemented in WebGPU.☆81Updated last year
- triangulates a 2D polyline into a stroke☆177Updated 6 years ago
- WebGPU Samples & RnD☆74Updated last month
- TypeScript 3D framework☆54Updated 4 years ago
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 5 years ago
- WebGL 2.0 Compute shader Demos☆324Updated 5 years ago
- WebGL sky and sun shader editor☆145Updated 3 years ago
- Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.☆384Updated 3 months ago
- ☆54Updated 3 years ago
- CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.☆203Updated 3 years ago
- WebGL2.0 3D Engine - Global Illumination - RayTracing☆344Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆170Updated 6 years ago
- A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.☆99Updated 2 years ago
- Testing the glTF Loader and WebGL Library☆362Updated last week
- A Bounding Volume Hierarchy implementation using javascript☆52Updated 10 years ago
- A TypeScript based WebGL rendering framework.☆170Updated 11 months ago
- WebGPU for Node [Deprecated, Unmaintained]☆249Updated 3 years ago
- Toy path tracer using WebGPU RT☆149Updated 5 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆63Updated 2 years ago
- Rendering algorithms implemented in raw WebGL 2.☆571Updated 6 years ago
- gets miter normals for a 2D polyline☆139Updated last year
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆167Updated 4 years ago
- a GPU based picking class for ThreeJS lib☆79Updated 7 years ago