sp4cerat / Game-GUI
Game GUI is a skin-able GL based Widget Class for Games
☆318Updated 8 years ago
Alternatives and similar repositories for Game-GUI:
Users that are interested in Game-GUI are comparing it to the libraries listed below
- Small footprint UI library for hardware accelerated games & applications☆582Updated 5 years ago
- Abandoned: GWEN - GUI Without Extravagant Nonsense.☆430Updated last year
- MIT Licensed 3D Engine☆294Updated 8 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆287Updated 2 years ago
- An open source C++ entity system.☆462Updated 3 years ago
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆495Updated 3 years ago
- Aether3D Game Engine☆204Updated last week
- C++ library strictly wrapping OpenGL objects.☆539Updated 9 months ago
- Base library used across multiple projects☆574Updated this week
- Object-oriented C++ wrapper for OpenGL.☆414Updated 9 months ago
- OpenGL Image (GLI)☆555Updated 6 months ago
- ClanLib is a cross platform C++ toolkit library.☆344Updated 3 months ago
- Cross-platform GPU-oriented C++ application/game framework☆550Updated 3 weeks ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆505Updated 2 years ago
- A C++14 Entity Component System☆190Updated 4 years ago
- a cross platform (Linux and Windows) OpenGL window library in a single header☆201Updated last month
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆519Updated 3 months ago
- ☆472Updated 2 years ago
- Fast, flexible and simple GUI.☆731Updated 3 weeks ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆226Updated 9 years ago
- Minimalistic port of NanoGUI claim works with SDL API w/o external dependencies.☆439Updated last year
- C++ entity-component system☆250Updated 7 years ago
- Cross-platform C++ 2D / 3D game engine.☆217Updated 6 years ago
- Simple OpenGL core profile loading☆709Updated last year
- A basic cross-platform 3D game engine☆290Updated 6 years ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆251Updated 4 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆158Updated 2 years ago
- libRocket - The HTML/CSS User Interface library☆1,139Updated 3 years ago