google / fplbaseLinks
Cross platform low level rendering and I/O library
☆199Updated 3 years ago
Alternatives and similar repositories for fplbase
Users that are interested in fplbase are comparing it to the libraries listed below
Sorting:
- C++ entity-component system☆252Updated 8 years ago
- A cross-platform, memory efficient, and performant animation system written in C++☆202Updated 6 years ago
- Embedded World Editor Library for Game Developers☆57Updated 8 years ago
- C++ graph based event system☆120Updated 5 years ago
- C++ cross-platform game audio library☆142Updated 8 years ago
- Efficient Immediate Mode UI for Games☆652Updated 6 years ago
- Cross-platform Real-Time Rendering Library☆133Updated 7 years ago
- ☆252Updated 8 years ago
- Lightweight entity/component/system library (C++11)☆130Updated 9 years ago
- Vector math library with NEON/SSE support☆355Updated 2 years ago
- An open source, cross-platform game engine designed for indie developers.☆162Updated last year
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆227Updated 10 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆326Updated 9 years ago
- OpenGL and Vulkan header and loader generator.☆207Updated last year
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 9 years ago
- ☆117Updated 6 years ago
- Tracey is a lightweight and simple C++ memory leak finder with no dependencies.☆234Updated 10 years ago
- A small project of game-ready containers extracted from the griffin engine.☆35Updated 8 years ago
- The Configurable Math Library, v1☆33Updated 8 years ago
- RPC Network Library for Multiplayer Games☆75Updated 10 years ago
- A cross-platform 2D game prototyping framework based on OpenGL and C++☆265Updated 8 years ago
- Obsolete repo, please go to: https://github.com/electronicarts/EASTL☆505Updated 9 years ago
- The Tuesday C++ Vector Math and SIMD Library☆104Updated 8 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆162Updated 4 years ago
- A C++14 Entity Component System☆191Updated 5 years ago
- An open source C++ entity system.☆463Updated 4 years ago
- Small footprint UI library for hardware accelerated games & applications☆586Updated 6 years ago
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆161Updated 11 years ago
- Loose collection of misc C++ libs☆352Updated 4 years ago
- Data driven game engine.☆166Updated 5 years ago