google / scene_labLinks
Embedded World Editor Library for Game Developers
☆57Updated 8 years ago
Alternatives and similar repositories for scene_lab
Users that are interested in scene_lab are comparing it to the libraries listed below
Sorting:
- C++ graph based event system☆120Updated 4 years ago
- Cross platform low level rendering and I/O library☆198Updated 2 years ago
- C++ entity-component system☆251Updated 8 years ago
- A cross-platform, memory efficient, and performant animation system written in C++☆203Updated 6 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- C++ cross-platform game audio library☆142Updated 8 years ago
- Cross-platform Real-Time Rendering Library☆129Updated 6 years ago
- Data driven game engine.☆161Updated 5 years ago
- Repository for my C++Now 2016 sessions.☆42Updated 8 years ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 8 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Updated 4 years ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- A cross-platform remote logging console written in C++☆60Updated 2 years ago
- Nebula Trifid☆71Updated last year
- OpenGL Loader Generator☆52Updated 5 years ago
- Message oriented networking library using TCP transport.☆152Updated 5 months ago
- A small project of game-ready containers extracted from the griffin engine.☆34Updated 7 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆86Updated 4 months ago
- ☆116Updated 6 years ago
- C++ Entity Component System based on Ordered Sets☆19Updated 8 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- OpenGL ES 3.0 Deferred Renderer☆144Updated 7 years ago
- Provides a lightweight interpreter and factory for dynamically creating C++ objects at runtime.☆74Updated 3 years ago
- Library to render text using modern OpenGL techniques☆56Updated 11 years ago
- Ugly docking code for ImGui☆66Updated last year
- A C++ Inversion of Control Framework☆148Updated 5 years ago
- My happy playground of programmer fun.☆20Updated 4 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago