google / scene_labLinks
Embedded World Editor Library for Game Developers
☆57Updated 8 years ago
Alternatives and similar repositories for scene_lab
Users that are interested in scene_lab are comparing it to the libraries listed below
Sorting:
- C++ graph based event system☆120Updated 4 years ago
- Cross platform low level rendering and I/O library☆197Updated 2 years ago
- A cross-platform, memory efficient, and performant animation system written in C++☆203Updated 6 years ago
- C++ entity-component system☆251Updated 8 years ago
- C++ cross-platform game audio library☆142Updated 8 years ago
- Cross-platform Real-Time Rendering Library☆129Updated 6 years ago
- OpenGL Loader Generator☆52Updated 5 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Updated 4 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 9 months ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- Nebula Trifid☆71Updated last year
- Data driven game engine.☆161Updated 5 years ago
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 8 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- ☆250Updated 7 years ago
- ☆116Updated 6 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Updated 7 years ago
- Simple render engine for OpenGL☆63Updated 7 years ago
- C++ Entity Component System based on Ordered Sets☆19Updated 2 weeks ago
- Runtime C++ Editing☆161Updated 8 years ago
- ☆133Updated 9 years ago
- A texture compression algorithm for sprite sheets that allows decompression on the GPU during rendering.☆108Updated 11 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- Generic Effect system for Graphic API's (OpenGL and DirectX)☆281Updated 5 years ago
- Advanced DXTc texture compression library☆143Updated 9 years ago