ThomasFOG / LeBoyLinks
Platform-agnostic GAME BOY emulator written in pure C#
☆56Updated 4 years ago
Alternatives and similar repositories for LeBoy
Users that are interested in LeBoy are comparing it to the libraries listed below
Sorting:
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- Advanced physics engine library based on Chipmunk in C#☆84Updated 6 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 10 years ago
- Open Source roguelike written in Monogame.☆10Updated 11 years ago
- Custom effects for MonoGame☆16Updated 10 years ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆96Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- All In One 2D Game Engine☆32Updated 4 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Updated 7 years ago
- MonoGame Version Currently 3.2☆35Updated 10 years ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Updated 3 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Updated 7 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 8 years ago
- C# port of the famous C framework☆68Updated 6 years ago
- The sample code and latest build of the live MonoGame web demo.☆63Updated 5 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 6 years ago
- An easy to use Entity Component System library for C#.☆32Updated 9 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆16Updated 10 years ago
- Engine specific libraries for Empty Keys UI☆59Updated 8 months ago
- Examples for Empty Keys UI Library☆41Updated last year
- A game engine.☆59Updated last week
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- Code from my speed coding network game youtube serie☆29Updated 9 years ago
- NoesisGUI MonoGame Integration Library☆28Updated 3 months ago
- One framework for creating powerful cross-platform games.☆53Updated 2 weeks ago
- 2.5D pixel-based game engine built on XNA/FNA/MonoGame.☆54Updated 6 years ago
- Generic Level Editor 2D☆84Updated 3 years ago