Source code of the game "Super Pete, The Pirate"
☆42May 5, 2017Updated 9 years ago
Alternatives and similar repositories for Super-Pete-The-Pirate
Users that are interested in Super-Pete-The-Pirate are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Custom effects for MonoGame☆16Jul 12, 2015Updated 11 years ago
- Introduction to MonoGame☆10Mar 31, 2016Updated 10 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- Ludum Dare 38 Jam submission☆10Oct 24, 2022Updated 3 years ago
- The official Insane Nights at Snowball's source code.☆11Sep 15, 2020Updated 5 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- Classic Solitaire Game for MonoGame☆30Jun 26, 2016Updated 10 years ago
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Feb 5, 2023Updated 3 years ago
- A friendly, extendable game framework for the Beef programming language.☆29Jul 8, 2024Updated 2 years ago
- Code examples for the MonoGame book available free on GameFromScratch.com☆13Sep 10, 2015Updated 10 years ago
- A humble game framework focuses on 2d for learning purpose.☆10Oct 3, 2024Updated last year
- The Nene game framework, migrated to codeberg.☆27Jan 1, 2024Updated 2 years ago
- Lua bindings to the QOI library☆13Dec 20, 2021Updated 4 years ago
- One Player Dungeon Crawler in Unity (speed run 2D game)☆17Feb 8, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- PCL ListView Swipe to delete☆10Mar 8, 2019Updated 7 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆28Updated this week
- Template code for embedding MonoGame utilities and games into WinForms controls.☆24Dec 22, 2014Updated 11 years ago
- Modern c ++17 library containing multicast delegate and event classes.☆13Sep 24, 2021Updated 4 years ago
- Motion tween module for Adventure Game Studio (AGS).☆20Dec 28, 2024Updated last year
- User input masking library ported to Xamarin.IOS☆11Feb 11, 2023Updated 3 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- A windows form application, featuring a demo on Haar Cascade detection using EmguCV and OpenCV☆14Mar 9, 2013Updated 13 years ago
- (retired) My personal engine for making games☆14Sep 4, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- DearEditor is a good game engine editor.☆18May 4, 2023Updated 3 years ago
- Cross platform .NET bindings for SDL3☆42May 5, 2025Updated last year
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- An integration of https://miniaud.io/ into Open 3D Engine☆10Jul 15, 2023Updated 3 years ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- Open source 2D and 3D game engine☆18Feb 2, 2026Updated 6 months ago
- 2D Graphics Programming for Games - Code Samples☆18Oct 27, 2013Updated 12 years ago
- 2D lighting with soft shadows for MonoGame☆350Aug 2, 2022Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A modular game engine☆20Mar 7, 2025Updated last year
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆16Mar 25, 2026Updated 5 months ago
- Entry validators for your Xamarin.Forms Applications☆18Jun 11, 2018Updated 8 years ago
- Pie: The cross-platform graphics toolkit.☆42Dec 12, 2025Updated 8 months ago
- ☆28Dec 10, 2025Updated 8 months ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Oct 8, 2020Updated 5 years ago
- MasterDetailPage with MessagingCenter in Xamarin.Forms.☆14Oct 4, 2020Updated 5 years ago