mthh / sfcgal-rsLinks
Rust bindings to the latest stable release of SFCGAL
☆9Updated last month
Alternatives and similar repositories for sfcgal-rs
Users that are interested in sfcgal-rs are comparing it to the libraries listed below
Sorting:
- Robust predicates for computational geometry☆86Updated last month
- Data structures and algorithms for 3D geometric modeling.☆40Updated last year
- Port of MapBox's earcut triangulation code to Rust language☆45Updated last month
- Trivially run wasm applications and examples in the browser☆86Updated last year
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 6 months ago
- Signed distance field generator in pure Rust☆30Updated 2 years ago
- Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.☆128Updated 3 weeks ago
- Polynomial fitting of data. This aims to be the Numpy equivalent for numpy.polyfit()☆11Updated 2 years ago
- easy-gpgpu rust crate☆23Updated 3 years ago
- Selective Rust wrapper for OpenSubdiv.☆20Updated 2 years ago
- Generate Bevy meshes from `geo` types☆13Updated 2 months ago
- Image Diff for snapshot testing☆39Updated 3 months ago
- ☆80Updated last year
- Rust adaptation of Proj4☆49Updated last week
- Library for serializing the TileJSON file format☆13Updated 2 weeks ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆47Updated 4 years ago
- Contrast is a WebGPU based 2D render engine written in Rust☆77Updated 2 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆48Updated this week
- Use winit like the async runtime you've always wanted☆51Updated last year
- An integration to render SVG files with Vello.☆37Updated last week
- A triangle mesh data structure including basic operations.☆84Updated 9 months ago
- Image density/height map to mesh generator☆82Updated last year
- Task Orchestration Framework☆57Updated last year
- Value probing with egui based UI☆25Updated last month
- OSM "Metaverse"☆16Updated last year
- Halfedge mesh library in Rust☆25Updated last month
- port of MapBox's earcut triangulation code to Rust language☆61Updated last year
- zero-dependency rust crate for generating and applying partial diffs between struct instances☆27Updated 2 weeks ago
- Boost voronoi ported to rust☆10Updated last year
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆28Updated 2 months ago