gasgiant / Aircraft-Physics
Fixed wing aircraft physics for Unity
☆590Updated last year
Alternatives and similar repositories for Aircraft-Physics:
Users that are interested in Aircraft-Physics are comparing it to the libraries listed below
- ☆204Updated last year
- War Thunder style mouse flight controls for aircraft☆645Updated 5 years ago
- A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.☆219Updated 5 years ago
- Arcade vehicle physics for Unity☆431Updated 4 years ago
- Open Source Kinematic Character Controller for Unity☆668Updated last year
- FFT ocean for Unity☆700Updated 2 years ago
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆342Updated 2 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆569Updated 3 years ago
- A custom renderer feature for screen space outlines☆619Updated 6 months ago
- A collection of pixel art visual effects☆361Updated 8 months ago
- Road Architect for Unity; Development is ongoing but slow; Also available at GitLab: https://gitlab.com/FritzsHero/roadarchitect☆295Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆591Updated 8 months ago
- Cloud rendering test☆880Updated 11 months ago
- Camera shake for Unity☆214Updated 6 months ago
- Animation system for Unity engine based on motion matching☆298Updated 11 months ago
- This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for y…☆352Updated 3 years ago
- Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.☆416Updated 4 months ago
- Procedural animation example in Unity☆357Updated 2 years ago
- A stylized water shader (and material presets) for Unity.☆953Updated 3 years ago
- ☆616Updated 5 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆479Updated last year
- Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attri…☆430Updated 10 months ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆538Updated 10 months ago
- Vehicle physics system for the Unity engine.☆876Updated 2 years ago
- Active Ragdolls in Unity☆315Updated 4 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆356Updated last year
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆248Updated 11 months ago
- Realtime-CSG, CSG level editor for Unity☆832Updated 7 months ago
- Open source mesh slicing/fracturing utility for Unity☆934Updated 7 months ago
- Ray marching sandbox☆341Updated 3 years ago