gasgiant / Aircraft-PhysicsLinks
Fixed wing aircraft physics for Unity
☆631Updated 2 years ago
Alternatives and similar repositories for Aircraft-Physics
Users that are interested in Aircraft-Physics are comparing it to the libraries listed below
Sorting:
- War Thunder style mouse flight controls for aircraft☆671Updated 6 years ago
- ☆228Updated last week
- A simple, configurable aerodynamic wing that applies lift at its location. Includes flyable example plane.☆234Updated 5 years ago
- Road Architect for Unity; Development is ongoing but slow; Also available at GitLab: https://gitlab.com/FritzsHero/roadarchitect☆318Updated last month
- Arcade Car Physics - Vehicle Simulation for Unity3D☆428Updated 5 years ago
- Vehicle physics for Unity☆437Updated 5 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆582Updated 3 years ago
- This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for y…☆359Updated 4 years ago
- Vehicle physics system for the Unity engine.☆909Updated 2 years ago
- Open Source Kinematic Character Controller for Unity☆726Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆600Updated last year
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆361Updated 3 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆502Updated 2 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆367Updated 2 years ago
- Active Ragdolls in Unity☆334Updated 4 years ago
- Procedural animation example in Unity☆390Updated 2 years ago
- Open source mesh slicing/fracturing utility for Unity☆1,028Updated last year
- A custom renderer feature for screen space outlines☆669Updated last year
- Realtime-CSG, CSG level editor for Unity☆908Updated 2 months ago
- Full projects from my Unity tutorial videos☆322Updated last year
- Cloud rendering test☆925Updated last year
- Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)☆312Updated 6 months ago
- A simple way to add buoyancy / water physics in Unity, built on the existing physics engine☆303Updated 3 years ago
- Animation system for Unity engine based on motion matching☆328Updated 5 months ago
- A stylised physics based character controller made in Unity 3D.☆206Updated last year
- Right click an asset and get a list of assets that use it☆228Updated 2 years ago
- A Unity package to make runtime procedural mesh generation more flexible.☆369Updated last year
- Destructible terrain in Unity☆454Updated 4 years ago
- ☆104Updated 2 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆537Updated last year