VeryHotShark / First-Person-Controller-VeryHotSharkLinks
This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for your own needs. I started this project because i wanted to create a controller for my walking simulator game so that's why controller fits better with this genre. I Also use a free extension from Unity Store cal…
☆364Updated 4 years ago
Alternatives and similar repositories for First-Person-Controller-VeryHotShark
Users that are interested in First-Person-Controller-VeryHotShark are comparing it to the libraries listed below
Sorting:
- Full projects from my Unity tutorial videos☆327Updated 2 years ago
- Vehicle physics for Unity☆439Updated 5 years ago
- A free powerful asset for achieving easy and quality camera shake in Unity. Open-sourced with the permission of Road Turtle Games. 📷☆417Updated 5 years ago
- Third Person Controller for Unity☆1,042Updated 2 years ago
- A list of built in Unity Attributes.☆387Updated 5 years ago
- Unity Standard Asset Controllers☆628Updated 2 months ago
- 🤺Third Person Character Controller for unity🤺☆501Updated 7 months ago
- Destructible terrain in Unity☆451Updated 4 years ago
- ☆640Updated 5 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- Repo for code that I can easily reuse across multiple Unity projects.☆151Updated 3 years ago
- An extremely efficient projectile generator for unity.☆331Updated 4 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆629Updated 7 months ago
- Human-friendly hierarchy for Unity.☆616Updated 2 years ago
- Vehicle physics system for the Unity engine.☆918Updated 3 years ago
- A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene …☆357Updated 3 years ago
- The easiest way to achieve outlines in unity.☆372Updated 6 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆658Updated 3 years ago
- 💥 An open-source script to destroy objects realistically in Unity3D.☆362Updated 6 years ago
- Editor scripts to make working with the Unity Editor better.☆633Updated 3 years ago
- Unity Command Terminal: In-Game Console☆470Updated 4 years ago
- A collection of utilities to enhance the Unity Editor☆389Updated 5 years ago
- A stylized water shader (and material presets) for Unity.☆1,028Updated 4 years ago
- This demo project shows custom implementation of Object Pooling used in canceled game: Pelagos: Rise of Greece☆230Updated 5 years ago
- A custom renderer feature for screen space outlines☆691Updated last year
- A texture maker tool for Unity.☆419Updated 6 years ago
- Unity3D - Animate characters in text☆404Updated 3 years ago
- Game feel on demand for Unity☆313Updated 4 years ago
- SOLID for Unity. Test Cases, Dependency Injection, etc.☆254Updated 6 years ago
- A character focused Toon Shader for Unity using Shader Graph.☆458Updated 5 years ago