ExtraNet: Real-time Extrapolated Rendering for Low-latency Temporal Supersampling
☆80Oct 28, 2025Updated 4 months ago
Alternatives and similar repositories for ExtraNet
Users that are interested in ExtraNet are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH Asia 2023] Official implementation for "Adaptive Recurrent Frame Prediction with Learnable Motion Vectors"☆20Dec 25, 2025Updated 2 months ago
- Low-latency Space-time Supersampling for Real-time Rendering☆33Feb 1, 2024Updated 2 years ago
- Datasets and benchmarks for neural Monte Carlo denoising.☆22Apr 18, 2024Updated last year
- Neural supersampling for real-time rendering☆33Oct 30, 2023Updated 2 years ago
- Neural Partitioning Pyramids for Denoising Monte Carlo Renderings☆47Apr 9, 2024Updated last year
- Unofficial re-implementation of a neural supersampling model for real-time rendering☆31Jan 30, 2024Updated 2 years ago
- Implementation for Interactive Monte Carlo Denoising using Affinity of Neural Features☆10Dec 9, 2021Updated 4 years ago
- [SIGGRAPH Asia 2023]FuseSR: Super Resolution for Real-time Rendering through Efficient Multi-resolution Fusion☆67Dec 26, 2023Updated 2 years ago
- Official implementation of MC Denoising via Auxiliary Feature Guided Self-Attention (SIGGRAPH Asia 2021 paper)☆45Sep 10, 2021Updated 4 years ago
- Source code for "Real-time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network" (EGSR 2021)☆22May 16, 2023Updated 2 years ago
- [SIGGRAPH 2024] Temporally Stable Metropolis Light Transport Denoising using Recurrent Transformer Blocks☆19Jul 31, 2024Updated last year
- Neural Graphics Model Gym is a Python® toolkit for developing real-time Neural Graphics machine learning models.☆53Mar 13, 2026Updated last week
- [Not working] PyTorch version of the paper 'Neural Supersampling for Real-time Rendering' by Facebook Reality Labs (2020)☆26Dec 12, 2021Updated 4 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆56Aug 25, 2025Updated 6 months ago
- This repository contains the source code for CaMoJAB metric and ALSaRR method described in our SIGGRAPH paper☆12Nov 30, 2021Updated 4 years ago
- Neural Denoising with Layer Embeddings☆54Feb 26, 2024Updated 2 years ago
- An implementation of "Deep Combiner for Independent and Correlated Pixel Estimates"☆20Mar 18, 2022Updated 4 years ago
- [EGSR2020] Real-time Monte Carlo Denoising with the Neural Bilateral Grid☆71Sep 5, 2022Updated 3 years ago
- [SIGGRAPH 2024] Mob-FGSR: Frame Generation and Super Resolution for Mobile Real-Time Rendering☆98Jun 11, 2025Updated 9 months ago
- An official implementation of SIGGRAPH 2022 paper, "Self-Supervised Post-Correction for Monte Carlo Denoising"☆17Dec 6, 2023Updated 2 years ago
- PyTorch implementation of Kernel-predicting convolutional networks for denoising Monte Carlo renderings (Jupyter notebook)☆43Feb 10, 2019Updated 7 years ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Jan 5, 2022Updated 4 years ago
- A Multi-Resolution variant of Kernel Prediction CNN (MR-KP) denoiser☆17Sep 9, 2020Updated 5 years ago
- ☆28Oct 14, 2021Updated 4 years ago
- Official implementation of FOCAS: Practical Video Super Resolution using Foveated Rendering☆12Apr 4, 2023Updated 2 years ago
- [CVPR 2024] Neural Super-Resolution for Real-time Rendering with Radiance Demodulation☆39Jul 13, 2024Updated last year
- Research Oriented Physically Based Renderer☆81Sep 26, 2025Updated 5 months ago
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆15Mar 1, 2019Updated 7 years ago
- 3DGS with vulkan backend☆13Apr 19, 2025Updated 11 months ago
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆33Sep 10, 2024Updated last year
- Real-Time Rendering Framework☆3,106Jan 7, 2025Updated last year
- Sample-based Monte Carlo Denoising using a Kernel-Splatting Network [Siggraph 2019]☆90Apr 8, 2024Updated last year
- a naive implementation of neural radiance caching ( •̀ ω •́ )✧☆21Apr 17, 2023Updated 2 years ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year
- Code for "The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance" (SIGGRAPH 2018) b…☆10Apr 7, 2021Updated 4 years ago
- Large Scene Rendering Viewer☆11Jan 6, 2022Updated 4 years ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆20May 20, 2025Updated 10 months ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆100Aug 23, 2024Updated last year
- ShaderNN is a lightweight deep learning inference framework optimized for Convolutional Neural Networks on mobile platforms.☆225Aug 15, 2023Updated 2 years ago