Pytorch implementation for 'Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder' , https://research.nvidia.com/publication/interactive-reconstruction-monte-carlo-image-sequences-using-recurrent-denoising
☆55Mar 11, 2019Updated 7 years ago
Alternatives and similar repositories for pytorch-recurrent-ae-siggraph17
Users that are interested in pytorch-recurrent-ae-siggraph17 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of SIGGRAPH'17 paper: Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder☆20Mar 3, 2019Updated 7 years ago
- PyTorch implementation of Kernel-predicting convolutional networks for denoising Monte Carlo renderings (Jupyter notebook)☆43Feb 10, 2019Updated 7 years ago
- Sample-based Monte Carlo Denoising using a Kernel-Splatting Network [Siggraph 2019]☆91Apr 8, 2024Updated 2 years ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Jan 5, 2022Updated 4 years ago
- Official implementation of MC Denoising via Auxiliary Feature Guided Self-Attention (SIGGRAPH Asia 2021 paper)☆46Sep 10, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆46Nov 3, 2019Updated 6 years ago
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆100May 27, 2019Updated 7 years ago
- Neural Denoising with Layer Embeddings☆53Feb 26, 2024Updated 2 years ago
- A Multi-Resolution variant of Kernel Prediction CNN (MR-KP) denoiser☆17Sep 9, 2020Updated 5 years ago
- An implementation of "Deep Combiner for Independent and Correlated Pixel Estimates"☆20Mar 18, 2022Updated 4 years ago
- Neural supersampling for real-time rendering☆34Oct 30, 2023Updated 2 years ago
- Source code for "Real-time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network" (EGSR 2021)☆21May 16, 2023Updated 3 years ago
- ExtraNet: Real-time Extrapolated Rendering for Low-latency Temporal Supersampling☆82Oct 28, 2025Updated 8 months ago
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to ap…☆18Jan 13, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Master thesis project about hair rendering at Utrecht University☆13Jul 28, 2020Updated 5 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- ☆19Jul 12, 2022Updated 3 years ago
- This project is to create a CUDA accelerated Deep learning approach to denoise renders from a path tracer☆55Dec 10, 2019Updated 6 years ago
- Code and resources for SIGGRAPH 2023 paper NeuSample: Importance Sampling for Neural Materials☆18Jul 15, 2024Updated last year
- Code and examples from our paper "Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Networks," by …☆76Feb 7, 2019Updated 7 years ago
- Source code for the paper Deep Convolutional Reconstruction for Gradient-Domain Rendering.☆18Jan 13, 2020Updated 6 years ago
- Code release of the paper "Combining Resampled Importance and Projected Solid Angle Samplings for Many Area Light Rendering"☆11Jun 24, 2024Updated 2 years ago
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆300Sep 8, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Datasets and benchmarks for neural Monte Carlo denoising.☆24Apr 18, 2024Updated 2 years ago
- Weakly-Supervised Contrastive Learning in Path Manifold for Monte Carlo Image Reconstruction [Cho et al. SIGGRAPH 2021]☆31Dec 28, 2023Updated 2 years ago
- A Real-Time Path Tracing Reconstruction based on Blockwise Multi-order Feature Regression and implemented with DXR☆76Feb 27, 2020Updated 6 years ago
- A differential theory of radiative transfer☆62Feb 19, 2020Updated 6 years ago
- a decentralized search engine with a decentralized verifiable dataflow☆57Apr 16, 2023Updated 3 years ago
- ReSTIR-GI implementation in Mitsuba3☆18Jul 17, 2023Updated 2 years ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆51Jul 30, 2023Updated 2 years ago
- A Machine Learning Global Illumination renderer based on PBRTv3☆21Jul 31, 2021Updated 4 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆85Apr 24, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This is the official implementation of our EGSR 2023 paper, Accelerating Hair Rendering by Learning High-Order Scattered Radiance.☆44Jul 31, 2023Updated 2 years ago
- Shader笔记,参考书籍,文档☆11Jan 25, 2024Updated 2 years ago
- This repository contains the source code for CaMoJAB metric and ALSaRR method described in our SIGGRAPH paper☆12Nov 30, 2021Updated 4 years ago
- Ths is a fast RDMA abstraction layer that works both in the kernel and user-space.☆59Nov 12, 2024Updated last year
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆249Aug 29, 2024Updated last year
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Aug 25, 2025Updated 10 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆26Jul 25, 2024Updated last year