Neural Denoising with Layer Embeddings
☆53Feb 26, 2024Updated 2 years ago
Alternatives and similar repositories for layerdenoise
Users that are interested in layerdenoise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sample-based Monte Carlo Denoising using a Kernel-Splatting Network [Siggraph 2019]☆91Apr 8, 2024Updated 2 years ago
- [EGSR2020] Real-time Monte Carlo Denoising with the Neural Bilateral Grid☆70Sep 5, 2022Updated 3 years ago
- Official implementation of MC Denoising via Auxiliary Feature Guided Self-Attention (SIGGRAPH Asia 2021 paper)☆45Sep 10, 2021Updated 4 years ago
- Implementation for Interactive Monte Carlo Denoising using Affinity of Neural Features☆10Dec 9, 2021Updated 4 years ago
- Neural Partitioning Pyramids for Denoising Monte Carlo Renderings☆47Apr 9, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Datasets and benchmarks for neural Monte Carlo denoising.☆22Apr 18, 2024Updated last year
- ☆45Nov 3, 2019Updated 6 years ago
- Weakly-Supervised Contrastive Learning in Path Manifold for Monte Carlo Image Reconstruction [Cho et al. SIGGRAPH 2021]☆31Dec 28, 2023Updated 2 years ago
- [SIGGRAPH 2024] Temporally Stable Metropolis Light Transport Denoising using Recurrent Transformer Blocks☆20Jul 31, 2024Updated last year
- An implementation of "Deep Combiner for Independent and Correlated Pixel Estimates"☆20Mar 18, 2022Updated 4 years ago
- Source code for "Real-time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network" (EGSR 2021)☆22May 16, 2023Updated 2 years ago
- Blockwise Multi-Order Feature Regression for Real-Time Path Tracing Reconstruction☆99May 27, 2019Updated 6 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 5 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Aug 25, 2025Updated 7 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A Multi-Resolution variant of Kernel Prediction CNN (MR-KP) denoiser☆17Sep 9, 2020Updated 5 years ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Jan 5, 2022Updated 4 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 2 years ago
- ReSTIR-GI implementation in Mitsuba3☆17Jul 17, 2023Updated 2 years ago
- PyTorch implementation of Kernel-predicting convolutional networks for denoising Monte Carlo renderings (Jupyter notebook)☆43Feb 10, 2019Updated 7 years ago
- ☆13Dec 18, 2023Updated 2 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Jan 12, 2022Updated 4 years ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆86Apr 24, 2023Updated 2 years ago
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆15Mar 1, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Source code for the paper Deep Convolutional Reconstruction for Gradient-Domain Rendering.☆18Jan 13, 2020Updated 6 years ago
- Source code for our paper "Neural Denoising for Path Tracing of Medical Volumetric Data"☆31Sep 4, 2020Updated 5 years ago
- Code for "Compositional Neural Scene Representations for Shading Inference"☆26Jul 9, 2020Updated 5 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆78Jun 14, 2020Updated 5 years ago
- Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media☆17Sep 9, 2024Updated last year
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- An official implementation of SIGGRAPH 2022 paper, "Self-Supervised Post-Correction for Monte Carlo Denoising"☆17Dec 6, 2023Updated 2 years ago
- A cross-platform framework for rendering algorithm research. Written in C#.☆27Mar 27, 2026Updated 2 weeks ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆247Aug 29, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- ☆25Aug 20, 2017Updated 8 years ago
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 6 years ago
- physically-based rendering engine implemented with Rust.☆74Oct 29, 2025Updated 5 months ago
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 5 years ago
- ☆71Jul 29, 2020Updated 5 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated 2 years ago