A thing for taking a math equation as a text string, parsing it, and getting a result.
☆16Jan 27, 2026Updated last month
Alternatives and similar repositories for Equationator
Users that are interested in Equationator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An open source C# library used to read BulletML XML files☆24Mar 26, 2020Updated 5 years ago
- A quick sample program used to test teh BulletMLLib☆10Jul 2, 2021Updated 4 years ago
- A C# library for parsing and executing BulletML XML files. Define complex bullet patterns declaratively in XML and execute them at runtim…☆78Jan 28, 2026Updated last month
- Tiny ECS is an easy to use Entity-Component-System framework that's designed specially for Unity3D.☆21Aug 22, 2024Updated last year
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- Unity 3D Macros System☆10Sep 10, 2015Updated 10 years ago
- F# implementation of BulletML☆13Aug 31, 2014Updated 11 years ago
- Simple property binding to use with uGUI and other GUI systems in Unity3D.☆12Oct 1, 2015Updated 10 years ago
- This is a C# port of bazaarBot by @larsiusprime with several modifications to fix issues I think existed. Note that I changed the name t…☆22Jan 2, 2020Updated 6 years ago
- A serializable class that holds the reference to an interface☆19Apr 15, 2022Updated 3 years ago
- BulletML library for Unity☆38Oct 12, 2015Updated 10 years ago
- Pathfinding framework☆26Nov 2, 2019Updated 6 years ago
- ☆22Jul 22, 2018Updated 7 years ago
- A set of core libraries for useful DSP related classes that are used by multiple White Elephant Audio VSTs and Audio Units☆15Aug 4, 2025Updated 7 months ago
- Documentation for the .NET Bio project☆11Sep 20, 2017Updated 8 years ago
- 【Unity】C# 7.0 新機能の分解(Deconstruction)を Unity の Vector2、Vector3、Vector4、Color、Rect などのいくつかの型で使用できるようにするパッケージ☆23Aug 27, 2022Updated 3 years ago
- External sdk integrated in WaveEngine☆12Jul 31, 2018Updated 7 years ago
- ☆19Dec 11, 2015Updated 10 years ago
- STGL (ShooTing Game Language) demo☆51Apr 29, 2017Updated 8 years ago
- ☆19Nov 29, 2025Updated 3 months ago
- This is OpenGL-Cross-Platform box which works on different OS like windows,linux and macOS, it builds everything on your pc due to cmake…☆12Jan 12, 2023Updated 3 years ago
- ☆19Oct 5, 2015Updated 10 years ago
- SignalR Demo☆19Jul 4, 2017Updated 8 years ago
- ☆12Nov 3, 2022Updated 3 years ago
- Unity3DWebView 网页调用与回调☆17Nov 23, 2014Updated 11 years ago
- ☆14Sep 12, 2019Updated 6 years ago
- "No Modern Videogame Has This Technology" I recreated the world famous Tom Clancy water "physics"☆25Aug 19, 2021Updated 4 years ago
- Danmaku no Kyojin (弾幕の巨人) is a 2D danmaku developed in C# with XNA.☆17Aug 24, 2015Updated 10 years ago
- Library to run dotnet's 'Task' and 'Task<T>' scoped to Unity components.☆21Nov 26, 2019Updated 6 years ago
- A high resolution spectrogram for viewing FSK signals in real time☆15Dec 19, 2021Updated 4 years ago
- A .NET 6+ and .NET Standard 2.0 Library for Communicating with Mettler Toledo Indicators☆13Feb 11, 2026Updated last month
- SvelteKit Material UI☆11Feb 6, 2024Updated 2 years ago
- Official repository for the Omni T3D Game Engine☆18Oct 30, 2017Updated 8 years ago
- Behavior Designer tasks/var types I've made for my own projects - scroll down for Read me- a few of these tasks use the assets "DoTween" …☆56Jul 16, 2019Updated 6 years ago
- JavaScript BulletML library.☆102May 22, 2017Updated 8 years ago
- IPv6-only networking integration using Lidgren on Unity4☆19Jan 29, 2021Updated 5 years ago
- ☆15Jul 2, 2021Updated 4 years ago
- An implementation of a frustum mesh and useful components.☆13Jul 15, 2018Updated 7 years ago
- self-hosted maps application that requires no internet connection☆13Jun 6, 2025Updated 9 months ago