jonmhobson / MetalSampleCodeSwiftLinks
Swift ports of Apple's Objective-C / C++ sample code
☆16Updated last year
Alternatives and similar repositories for MetalSampleCodeSwift
Users that are interested in MetalSampleCodeSwift are comparing it to the libraries listed below
Sorting:
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated 2 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated 7 months ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- Yet another Metal Rendering engine experiment…☆15Updated 4 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆94Updated last year
- A Swift framework that simplifies working with Apple's Metal API.☆64Updated 3 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆63Updated 4 months ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- Present a volumetric window from UIKit on visionOS☆32Updated last year
- ☆59Updated 2 years ago
- A physarum simulation made with MetalKit and SwiftUI☆15Updated 2 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- "Wave Lab" is my accepted Swift Student Challenge submission for WWDC20☆24Updated 5 years ago
- Metal-accelerated Simplex Noise Generator☆43Updated 4 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- Cross-platform math library with SIMD support☆66Updated 2 years ago
- 🧠 Effortless State Management and Dependency Injection for Swift 6 Applications☆91Updated this week
- Swift Concurrency Translation of Objective-C APIs for iOS, macOS, tvOS, and watchOS☆53Updated 4 years ago
- Type safety for Metal 🤘☆35Updated last month
- Simulates watercolor paint that splatters and mixes in real time using a shader. Tutorial inside.☆17Updated 2 months ago
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..☆17Updated 2 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 2 years ago
- TriangleDraw is a pixel editor for iPad and iPhone.☆61Updated last year
- ☆46Updated 3 years ago
- Metal Shader! Easy!☆16Updated 4 months ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆13Updated 3 years ago
- Rounded Polygons in SwiftUI☆59Updated last year
- A macOS app to explore Metal, particularly Shaders.☆28Updated 5 months ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.☆64Updated 3 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆20Updated 3 years ago