jonmhobson / MetalSampleCodeSwift
Swift ports of Apple's Objective-C / C++ sample code
☆16Updated last year
Alternatives and similar repositories for MetalSampleCodeSwift:
Users that are interested in MetalSampleCodeSwift are comparing it to the libraries listed below
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆35Updated last month
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆12Updated 3 years ago
- Yet another Metal Rendering engine experiment…☆15Updated 4 months ago
- Present a volumetric window from UIKit on visionOS☆33Updated last year
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆70Updated last year
- Declarative dispatching of Metal shaders from SwiftUI views☆60Updated 5 months ago
- Metal Shader! Easy!☆16Updated 3 months ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆19Updated 2 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated last week
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 2 years ago
- An implementation of logarithmic zoom level getter & setter missed in MKMapView.☆21Updated 4 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- A physarum simulation made with MetalKit and SwiftUI☆15Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated 6 months ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- A set of extensions and utilities to work with CoreVideo types.☆25Updated 10 months ago
- A macOS app to explore Metal, particularly Shaders.☆28Updated 4 months ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆62Updated 4 months ago
- Hardware accelerated painting using Core Image and Metal. Also, Apple Pencil!☆43Updated 4 years ago
- SwiftUI 🤝 MTKView☆23Updated this week
- Metal with UIScrollView☆11Updated 3 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆90Updated last year
- MTLTexture Viewer☆18Updated 10 months ago
- Developer-Friendly SwiftUI Node Editor☆54Updated last year
- Metal-accelerated Simplex Noise Generator☆43Updated 4 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆52Updated 3 years ago
- A simple prototype copying the Apple Siri Textfield animations.☆46Updated 6 months ago
- A networking framework for Swift.☆32Updated 3 months ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago