bgfx-based renderer for flecs
☆22Dec 13, 2021Updated 4 years ago
Alternatives and similar repositories for flecs-systems-bgfx
Users that are interested in flecs-systems-bgfx are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Apr 19, 2026Updated 5 months ago
- Getting Start NoesisGUI for Unreal Engine☆10Mar 25, 2019Updated 7 years ago
- An example of Quickstart with Flecs in Unreal☆72Dec 9, 2023Updated 2 years ago
- proc_macro based query DSL☆14Aug 29, 2026Updated 3 weeks ago
- Official repository for Territory Control 2's base content.☆42Sep 7, 2026Updated 2 weeks ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- WIP C# game engine using Entity Component System design☆11May 4, 2022Updated 4 years ago
- Gameplay Ability System implementation made in C++ and Blueprints that includes the next topics: GameplayAbilities, GameplayEffects, Game…☆17Jan 26, 2021Updated 5 years ago
- One million push connections on one server☆21Sep 29, 2021Updated 4 years ago
- HTML5 slider component☆10Jul 6, 2016Updated 10 years ago
- Demo integration between flecs, SDL3 and Blend2d☆12Mar 6, 2025Updated last year
- random 2d engine rumblings☆19Sep 15, 2017Updated 9 years ago
- ECS Survivors-like game. Repository for a blog series. Flecs framework for ECS and Raylib as a graphics and game library.☆68Feb 4, 2026Updated 7 months ago
- VKGuide based voxel RPG☆20Nov 26, 2025Updated 10 months ago
- Fast-Paced Multiplayer: Sample Code and Live Demo - Gabriel Gambetta's Multiplayer Network Demo in Unity C# as Local/Hotseat☆14Dec 3, 2017Updated 8 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆12Oct 14, 2020Updated 5 years ago
- ☆21Aug 22, 2020Updated 6 years ago
- ☆42Dec 27, 2023Updated 2 years ago
- A 2D box pushing game with some Minecraft Redstone mechanics☆14Jun 28, 2019Updated 7 years ago
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆191Jan 12, 2026Updated 8 months ago
- imgui multi-viewport with SDL + bgfx☆17Aug 24, 2022Updated 4 years ago
- cool bevy editor mockup, dual licensed under☆10Mar 23, 2026Updated 6 months ago
- Box2D C API for portability to other languages.☆14Dec 31, 2015Updated 10 years ago
- Package for implementing custom entity component inspectors.☆17Jan 24, 2022Updated 4 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Particle system with attraction / repulsion between the particles + attraction range / repulsion range☆12Aug 2, 2020Updated 6 years ago
- Work Stealing Queue, Job System, Thread Pool, Programming Parallel / Concurrent Applications☆21Jan 6, 2023Updated 3 years ago
- Bake build system. corto fork of SanderMertens/bake☆16May 23, 2019Updated 7 years ago
- Isometric sorting system for Unity using ECS☆15May 23, 2022Updated 4 years ago
- ☆14Sep 10, 2022Updated 4 years ago
- Unity project files to accompany the Hello-World tutorial on the entitas wiki.☆14Apr 27, 2017Updated 9 years ago
- A TUI studying program☆18Jun 6, 2022Updated 4 years ago
- Multithreaded Marching Cubes algorithm implementation using Unity C# job system, compiled by Burst compiler☆26Dec 15, 2019Updated 6 years ago
- SIGSEGV handler which prints the debug stack trace for C/C++ projects on Linux. It is configurable and rather robust.☆10Dec 1, 2023Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- An Open Source Voxel RPG☆40Aug 10, 2025Updated last year
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆19Dec 21, 2021Updated 4 years ago
- Volumetric explosion shader in Unity☆33May 2, 2017Updated 9 years ago
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- XML-based data markup language, intended for C# game development.☆23Updated this week
- Small Entity Component System☆22Jul 20, 2025Updated last year
- Spatial hashing for Unity using ECS/DOTS☆59Jun 8, 2023Updated 3 years ago