favreau / BraynsLinks
Visualizer for large-scale and interactive ray-tracing of neurons
☆10Updated 3 years ago
Alternatives and similar repositories for Brayns
Users that are interested in Brayns are comparing it to the libraries listed below
Sorting:
- mesh geometry tools☆25Updated 4 years ago
- Source C++11 code for stratified sampling of radiance reflected from spherical light sources☆17Updated 6 years ago
- GPU-accelerated path tracer☆12Updated 10 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 9 years ago
- Notes on updating pbrt-v3 exporters to pbrt-v4☆10Updated 3 years ago
- Monte Carlo Raytracer from Scratch in C++11/14☆36Updated 5 years ago
- cuda based implementation of Peter Shirley's raytracing in one weekend book https://goo.gl/YLhdLn☆19Updated 7 years ago
- ☆12Updated 7 years ago
- Rendering course project at DTU☆34Updated 14 years ago
- Various experiments with raytracing and raymarching☆56Updated 4 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Updated 7 years ago
- CUDA optimized Path Tracer☆11Updated 7 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- AnyDSL traversal code☆15Updated 6 years ago
- Signed Distance Function Sculpting☆52Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- create or transform numpy images from the command line☆47Updated 3 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆32Updated 12 years ago
- Quantifying the Error of Light Transport Algorithms☆14Updated 6 years ago
- This is an example of a boolean expression editor made in Dear ImGui☆15Updated 3 years ago
- In early development☆15Updated 5 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 4 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- Light Transport Equation Glass☆15Updated 7 years ago
- Global Illumination Demo in Vulkan Compute☆12Updated 5 years ago
- A CPU Raytracer☆27Updated 8 years ago
- Text encoder for Shadertoy☆32Updated 8 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- A CUDA based, realtime interactive pathtracer☆27Updated 8 years ago