esmitt / GLFW-with-shadersLinks
It a basic template of GLFW using GLEW to manage shaders in modern OpenGL
☆10Updated 10 years ago
Alternatives and similar repositories for GLFW-with-shaders
Users that are interested in GLFW-with-shaders are comparing it to the libraries listed below
Sorting:
- Physically based renderer and simulation engine for real-time applications.☆42Updated 5 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- SVG parser, writer and helper functions☆44Updated 3 years ago
- An offline, physically-based pathtracing renderer☆11Updated 4 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- minimalistic engine for physical simulations, numerical math and games in C++ ( python, lua ) using SDL2 and OpenGL for visualization☆31Updated last week
- I-Cube Engine : Cross Platform OpenGL/C++(0x11) 3D VR Engine Virtual Reality☆10Updated 8 years ago
- A quick and simple UI for prototype and internal projects☆20Updated 5 years ago
- C/C++ Educational project of developing a low-level game based on Handmade Hero☆37Updated 9 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- Very basic raytracer to experiment with☆11Updated 9 years ago
- Yet Another MAthematical library☆14Updated 3 weeks ago
- Granular Rigid Body Simulation Framework: efficient research tools to simulate non-smooth granular rigid body dynamics.☆10Updated 4 months ago
- A LightFileWatcher☆29Updated 4 years ago
- procedural geometry for Ogre3D☆44Updated last week
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- 3D Physics Engine.☆52Updated 9 years ago
- C++11 based glTF 2.0 data insight tool☆27Updated 3 years ago
- a lightweight SIMD vector, matrix and quaternion library☆32Updated 2 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆45Updated 7 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Updated 3 years ago
- Visual Computing Library☆20Updated 3 months ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- Vinjn's Low-level wrapper of Direct3D12 / Vulkan☆23Updated 6 years ago
- A comparison of the GLM, CLM, and Eigen libraries for speed and ease of use.☆40Updated 6 months ago
- Single file, header-only, no-dependencies C++ module for reading and writing images in the PPM and PGM formats.☆13Updated 6 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆78Updated last year
- A flexible image resampling library☆43Updated 8 years ago
- project griffin is a real time, high performance multithreaded 3d graphics engine and game project, utilizing C++11, LuaJIT, and OpenGL 4…☆11Updated 5 years ago
- Lighthouse3d Very Simple Libs☆52Updated 6 years ago