Vinjn's Low-level wrapper of Direct3D12 / Vulkan
☆23Oct 26, 2018Updated 7 years ago
Alternatives and similar repositories for vgfx
Users that are interested in vgfx are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimental IMGUI Wrapper Class for Windows Forms☆29Mar 9, 2024Updated 2 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- RcEngine is a graphics engine implemented in C++, inspired by OGRE and KlayGE.☆14Feb 2, 2015Updated 11 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Oct 25, 2019Updated 6 years ago
- ☆18May 10, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Static model binary format☆20Oct 5, 2016Updated 9 years ago
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- Very fast backtraces resolver☆33Sep 17, 2018Updated 7 years ago
- a tiny string library☆23Feb 3, 2016Updated 10 years ago
- Sample code for the second edition of "Introduction to 3D Game Programming with DirectX 12"☆27Feb 17, 2026Updated 5 months ago
- Tiny DDS file loader☆52Apr 20, 2019Updated 7 years ago
- ☆20Mar 11, 2024Updated 2 years ago
- Library for creating code/data breakpoints at runtime on Win32/Win64☆21Aug 9, 2014Updated 11 years ago
- Explicit runtime imports for Windows☆32Oct 21, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Sep 28, 2017Updated 8 years ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆14Jun 6, 2026Updated last month
- This is my own continuation of the https://vulkan-tutorial.com/☆12Nov 12, 2022Updated 3 years ago
- This is an ImGui vulkan backend written nearly from scratch that also works with Textures!☆11Mar 19, 2023Updated 3 years ago
- NutshellEngine is a modular game engine.☆23Jun 14, 2026Updated last month
- Single file utilities for C++.☆30Jun 1, 2026Updated last month
- ASS: Audio Stupidly Simple☆37Dec 12, 2018Updated 7 years ago
- a language extension library☆14Feb 17, 2025Updated last year
- Single file DDS header encoder and decoder☆84May 31, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Not fully featured C++ .psd read/write library☆28Oct 26, 2014Updated 11 years ago
- ☆29Nov 13, 2017Updated 8 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆31Sep 2, 2016Updated 9 years ago
- A Simple Physically Based Renderer.☆33Feb 3, 2018Updated 8 years ago
- easy reflection and serialization for C++17, MIT licensed☆51Dec 2, 2021Updated 4 years ago
- Open-source, cross-platform, C++ game engine for creating 2D/3Dgames.☆10Apr 10, 2018Updated 8 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Sep 27, 2014Updated 11 years ago
- Use Direct3D 12 Compute Shader in C (Basic)☆28Oct 24, 2023Updated 2 years ago
- Widgets and utilities for ImGui☆124Jul 31, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A flexible rendering engine for real-time graphics R&D☆30Jun 14, 2026Updated last month
- ☆55Nov 15, 2017Updated 8 years ago
- Software rasterization occlusion culling library☆39Sep 18, 2015Updated 10 years ago
- ☆479Oct 13, 2022Updated 3 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 11 years ago
- Dynamic tree paper and resources☆19Jul 23, 2023Updated 3 years ago
- ☆14Mar 15, 2015Updated 11 years ago