azagoruyko / picker
Flexible picker for animators in Maya
☆29Updated 8 months ago
Alternatives and similar repositories for picker:
Users that are interested in picker are comparing it to the libraries listed below
- Mesh shaped controls for Maya☆38Updated 8 months ago
- Maya C++ Plugins☆29Updated last year
- Maya component-based rigging☆42Updated last year
- Maya tool to copy/paste driven keys☆14Updated 3 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆40Updated last month
- Collection of Maya functions/tools/scripts/helpers/examples.☆20Updated 4 months ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆14Updated 4 years ago
- A set of character rigging tools☆12Updated 5 years ago
- Free Maya Tools for 3D Animators☆37Updated 2 months ago
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Collaborative rigging tool development☆37Updated last year
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Updated 8 months ago
- Data Centric Modular Rigging System☆39Updated 4 months ago
- Scripts for maya animators and animations...☆23Updated 9 years ago
- Collision Deformer for Maya☆53Updated last year
- Maya toolkit used to save/load pose and animation clip.☆28Updated 5 years ago
- Compounds for Position Based Dynamics in Bifrost☆26Updated last year
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Reorder attributes in Maya.☆25Updated last year
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆44Updated 9 months ago
- Bell collider for Maya☆47Updated 8 months ago
- Anchor transforms to world or object space in Maya.☆25Updated 3 years ago
- BlendTransforms plug-in for Maya☆23Updated 7 years ago
- ☆35Updated 9 months ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆21Updated this week
- ☆26Updated 3 months ago
- ☆17Updated 4 months ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆23Updated 4 months ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- A collection of custom mGear modules used by Rigmarole Studio☆14Updated 4 years ago