A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans
☆162Dec 7, 2023Updated 2 years ago
Alternatives and similar repositories for poseWrangler
Users that are interested in poseWrangler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Various maya tools that I write for my personal projects.☆280Oct 27, 2020Updated 5 years ago
- Advanced skin cluster weights smoothing tool for Autodesk Maya☆183May 20, 2026Updated 4 months ago
- ☆52Feb 16, 2019Updated 7 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆29Jul 28, 2026Updated last month
- Machine Learning system and deformer for character deformations☆140May 3, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Fit rigged joint skeleton to mesh that has been modified, or scaled, with the weights.☆54Nov 10, 2024Updated last year
- Various small tools for Maya☆124May 3, 2026Updated 4 months ago
- Autodesk Maya cross-platform development environment with CMake☆35Dec 27, 2021Updated 4 years ago
- The Simplex Blendshape UI from Blur Studio☆144Updated this week
- ☆38Jun 23, 2024Updated 2 years ago
- ☆130Jan 29, 2026Updated 7 months ago
- Skin export / import tools for Autodesk Maya☆207May 3, 2026Updated 4 months ago
- Maya Soft IK Solver☆92Aug 20, 2019Updated 7 years ago
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆990Jan 17, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆50May 27, 2026Updated 3 months ago
- Animation and Rigging tools for Autodesk Maya☆243Aug 11, 2026Updated last month
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆83Dec 7, 2025Updated 9 months ago
- ☆35Jun 2, 2026Updated 3 months ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Aug 14, 2019Updated 7 years ago
- Transfer your blend shapes between meshes with the same topology.☆154Nov 29, 2022Updated 3 years ago
- DemBones python bindings for use in Maya.☆102Mar 28, 2023Updated 3 years ago
- Repository for cgMonastery development☆99Dec 17, 2025Updated 9 months ago
- ☆616Jun 20, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Custom Node Plugin for Simple Bone Dynamics in Autodesk Maya.☆294Aug 14, 2026Updated last month
- Real-time physics for Maya☆164Jul 12, 2023Updated 3 years ago
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆117May 20, 2026Updated 4 months ago
- Bell collider for Maya☆72Aug 6, 2026Updated last month
- Studio Library☆400Aug 17, 2026Updated last month
- Mesh shaped controls for Maya☆48Jul 9, 2024Updated 2 years ago
- This is a Maya tool to copy/mirror weights between meshes.☆13Apr 22, 2024Updated 2 years ago
- Simple collision detection node.☆22Feb 19, 2024Updated 2 years ago
- Unreal Engine Gear☆78Dec 5, 2025Updated 9 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- The visual node editor for nxt, a python layering and sequential execution tool for animation and VFX☆190Mar 5, 2026Updated 6 months ago
- Fast Maya skinCluster Save / Load☆36Oct 24, 2016Updated 9 years ago
- Fast and persistent subset of maya.cmds☆211Jun 9, 2026Updated 3 months ago
- ☆47Jun 15, 2022Updated 4 years ago
- Collision Deformer for Maya☆65May 11, 2025Updated last year
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆43Nov 25, 2017Updated 8 years ago
- Export and import of skin cluster weights plug-in for Maya.☆22Apr 12, 2021Updated 5 years ago