Open source free automatic rigging system for Maya.
☆151Updated this week
Alternatives and similar repositories for dpAutoRigSystem
Users that are interested in dpAutoRigSystem are comparing it to the libraries listed below
Sorting:
- Maya collision setup☆74Jan 13, 2026Updated last month
- Procedural rigging tool for Maya☆76Jan 12, 2023Updated 3 years ago
- Animation and Rigging tools for Autodesk Maya☆230Updated this week
- Maya tool to copy/paste driven keys☆16Jun 2, 2021Updated 4 years ago
- Fast Maya skinCluster Save / Load☆35Oct 24, 2016Updated 9 years ago
- Maya component-based rigging☆45Feb 11, 2026Updated 2 weeks ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Oct 23, 2025Updated 4 months ago
- A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to lossle…☆34Jul 13, 2024Updated last year
- Skin export / import tools for Autodesk Maya☆203Jul 24, 2025Updated 7 months ago
- Red9 StudioPack for Maya☆223Jan 3, 2024Updated 2 years ago
- ☆22Apr 10, 2024Updated last year
- Fast and persistent subset of maya.cmds☆209Sep 6, 2024Updated last year
- ☆52Feb 16, 2019Updated 7 years ago
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated 7 months ago
- SkinWrangler - A skinning tool for Autodesk Maya☆97Nov 15, 2022Updated 3 years ago
- A modular rigging framework for Autodesk Maya☆37Sep 7, 2023Updated 2 years ago
- Lightweight open-source production tools for Maya☆27Sep 29, 2023Updated 2 years ago
- Compounds for Position Based Dynamics in Bifrost☆32Mar 20, 2024Updated last year
- Maya raycast node☆13Aug 24, 2022Updated 3 years ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆49Oct 26, 2025Updated 4 months ago
- Create collision detection using expression node.☆66Mar 19, 2024Updated last year
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated last year
- A tool to automatically generate lip sync animations in Autodesk: Maya using Montreal Forced Aligner.☆36Apr 8, 2024Updated last year
- Rigging and animation tools for Maya☆57Jul 27, 2025Updated 7 months ago
- ☆128Jan 29, 2026Updated last month
- A Bundle Adjustment solver for MatchMove related tasks.☆115Updated this week
- A skin weights component editor inspired from Softimage.☆91Aug 10, 2024Updated last year
- mGear v2.x.x series : Rigging and Animation framework for Autodesk Maya☆180Jan 2, 2019Updated 7 years ago
- Various maya tools that I write for my personal projects.☆276Oct 27, 2020Updated 5 years ago
- This is a Maya tool that can be used to mirror weights from one attribute to another one.☆13Apr 22, 2024Updated last year
- Simple collision detection node.☆21Feb 19, 2024Updated 2 years ago
- Maya toolkit used to save/load pose and animation clip.☆30Aug 6, 2019Updated 6 years ago
- An object-oriented PyMEL superset for Maya riggers☆27Jan 19, 2023Updated 3 years ago
- Maya C++ Plugins☆46Nov 21, 2025Updated 3 months ago
- Save animation to JSON and load it.☆15Feb 28, 2024Updated 2 years ago
- ☆40Dec 1, 2025Updated 3 months ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆21Sep 17, 2021Updated 4 years ago
- A set of Maya nodes to deform a transformation matrix by the algorithms used in non-linear deformers or approximate it for arbitrary defo…☆21Aug 10, 2015Updated 10 years ago
- Maya script to help riggers fix joints with a click of a button and make the animator's job down the pipeline easier.☆29Nov 30, 2015Updated 10 years ago