masonSmigel / rigamajig2
Data Centric Modular Rigging System
☆41Updated 5 months ago
Alternatives and similar repositories for rigamajig2:
Users that are interested in rigamajig2 are comparing it to the libraries listed below
- Maya component-based rigging☆42Updated last year
- Deformer suite for Autodesk Maya☆55Updated last year
- Maya C++ Plugins☆37Updated this week
- A modular rigging framework for Autodesk Maya☆34Updated last year
- Mesh shaped controls for Maya☆38Updated 9 months ago
- trigger is a modular rigging tool for Autodesk Maya. Any type of creature and many non-character props can be rigged with trigger☆42Updated 3 weeks ago
- All the plugins and script for Maya made by Marco Giordano free to download☆31Updated 12 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- proof of concept of machine learning rivet node☆57Updated 4 years ago
- Collision Deformer for Maya☆54Updated last year
- tension map node for Maya☆42Updated 6 years ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆51Updated 5 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆39Updated 7 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆48Updated 11 months ago
- Maya toolkit used to save/load pose and animation clip.☆29Updated 5 years ago
- SRT RBF Node for Maya 2020☆30Updated 2 years ago
- Maya hud plugin based on viewport 2.0☆33Updated 4 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆24Updated 6 months ago
- ☆35Updated last year
- proof of concept of skinCluster for transforms☆36Updated 4 years ago
- ☆14Updated 6 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆25Updated last month
- Maya Ascii (.ma) preview and visualization tool☆58Updated last year
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆14Updated 4 years ago
- ☆36Updated 10 months ago
- RBF node for Maya 2016☆55Updated 8 years ago
- A set of tool for maya designed to handle character deformation effectively☆38Updated 8 years ago
- ☆28Updated 4 months ago
- A tool for organize shaders in Autodesk Maya.☆33Updated 3 weeks ago
- Weight controller nodes for Autodesk Maya to control blend shape weights or weighted deformers for various effects.☆36Updated 8 months ago