MongoWobbler / autocollisionLinks
Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.
☆14Updated 4 years ago
Alternatives and similar repositories for autocollision
Users that are interested in autocollision are comparing it to the libraries listed below
Sorting:
- SymmetryTable for Maya☆10Updated 2 years ago
- Custom Maya Muscle Spine rig builder☆15Updated 4 years ago
- A modular rigging framework for Autodesk Maya☆36Updated last year
- BlendTransforms plug-in for Maya☆22Updated 7 years ago
- Installation script to install a module-based script or plug-in for Autodesk Maya.☆16Updated 5 years ago
- Maya tool to copy/paste driven keys☆15Updated 4 years ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- tension map node for Maya☆42Updated 6 years ago
- ☆11Updated 4 years ago
- Save animation to JSON and load it.☆12Updated last year
- A collection of custom mGear modules used by Rigmarole Studio☆16Updated 4 years ago
- A set of character rigging tools☆12Updated 5 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆30Updated 2 months ago
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- Maya C++ Plugins☆41Updated last month
- ☆14Updated 6 years ago
- Maya plugin with tools to reorder the vertices on a mesh to match the order of another.☆24Updated 8 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Maya weighted blend matrix node☆15Updated 2 years ago
- SRT RBF Node for Maya 2020☆31Updated 2 years ago
- Fast Maya skinCluster Save / Load☆34Updated 8 years ago
- Extend the maya channel box with searchability and colour☆18Updated 3 years ago
- Mesh editing tool for Autodesk Maya.☆17Updated 3 weeks ago
- ☆15Updated 3 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆40Updated 7 years ago
- Mesh shaped controls for Maya☆39Updated 11 months ago
- Data Centric Modular Rigging System☆43Updated 7 months ago
- Maya toolkit used to save/load pose and animation clip.☆29Updated 5 years ago
- Autodesk Maya cross-platform development environment with CMake☆31Updated 3 years ago
- A joint-and-surface based auto-rigging utility for Maya 2016+☆22Updated 6 years ago