erik-larsen / emscripten-sdl2-ogles2Links
C++/SDL2/OpenGLES2 samples running in the browser via Emscripten
☆44Updated 5 months ago
Alternatives and similar repositories for emscripten-sdl2-ogles2
Users that are interested in emscripten-sdl2-ogles2 are comparing it to the libraries listed below
Sorting:
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆176Updated last year
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆131Updated 2 weeks ago
- C++ 3D Software Renderer☆41Updated 3 months ago
- Basic program that uses SDL2+OpenGL, compiling both locally and via emscripten☆90Updated last month
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆242Updated 2 years ago
- Cross-platform single header text rendering library for OpenGL☆196Updated 2 years ago
- Sample program to run SDL2 / SDL2_image on Android (using CMake)☆67Updated 10 months ago
- C++ Software Renderer/Rasterizer☆97Updated 8 months ago
- Minimal bgfx "hello world" example☆216Updated 3 years ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆109Updated this week
- A self-contained high-performance WebGPU implementation on Vulkan☆103Updated this week
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- A minimal self-contained Dear ImGui starter project for Windows, Linux and macOS.☆268Updated last month
- Minimal OpenGL program for Windows and Linux☆14Updated 6 years ago
- Cute little physics engine.☆63Updated 8 years ago
- Command line tools for use with sokol headers☆322Updated this week
- An SDL3-based implementation of OpenAL in a single C file.☆212Updated 5 months ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 6 years ago
- Physically based rendering (PBR) for raylib☆120Updated 3 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Repository for the blog post series "Rendering like it's 1996"☆140Updated 2 years ago
- 2D renderer written in C utilizing Vulkan☆224Updated this week
- Use Direct3D shaders with other 3D rendering APIs.☆203Updated last month
- Project 247, real-time 3D graphic presentation (a.k.a. demo)☆25Updated 7 years ago
- Modern OpenGL 4.5 rendering techniques☆53Updated 4 years ago
- Colorizing text editor for ImGui☆46Updated 4 years ago
- WebAssembly without Emscripten☆134Updated 4 years ago
- A collection of STB style single header-file C libraries☆159Updated 6 years ago