floooh / doom-sokolLinks
Doom (shareware) ported to the Sokol headers.
☆64Updated 2 months ago
Alternatives and similar repositories for doom-sokol
Users that are interested in doom-sokol are comparing it to the libraries listed below
Sorting:
- Repository for the blog post series "Rendering like it's 1996"☆138Updated 2 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆68Updated last month
- Minimal C11 game libraries☆53Updated 2 years ago
- Mostly self-contained game/engine☆51Updated last year
- Single-Header CPU graphics library☆67Updated 8 months ago
- raylib memory pool and objects pool☆39Updated 3 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆37Updated last year
- A cross-platform game engine written in C☆50Updated 3 years ago
- A simple and easy-to-use raygui icons editor☆56Updated this week
- Sleek multiplatform C++ 2D and 3D game creation!☆151Updated 3 weeks ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆82Updated 2 weeks ago
- Doom-style graphics engine in modern C++☆81Updated last year
- A simple example showing how to render a video with libvlc + raylib.☆67Updated 11 months ago
- A simple and easy-to-use icons packer and extractor☆55Updated this week
- A code club for raylib library.☆30Updated 3 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆84Updated 4 months ago
- 💎 Framework to build Game Engines, v3.☆30Updated last month
- Clone of the multipayer Bomberman experience playable in a web browser over WebRTC. Written in C with raylib.☆23Updated 5 years ago
- Fly a little ship around with raylib.☆71Updated last year
- MASTERS of DATA, a course about videogames data processing and optimization☆49Updated 5 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆53Updated 5 years ago
- Mirror of https://dev.v4.games/v4games/eco2d☆30Updated last year
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆48Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- The Quite OK Package Format☆108Updated last year
- A C Game Engine☆40Updated last year
- Curated list of awesome stuff for raylib.☆44Updated 2 years ago
- MP3 Player/Organizer☆49Updated last year
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆106Updated last month