LaTeX file checking tools
☆49Jun 4, 2026Updated 3 months ago
Alternatives and similar repositories for chex_latex
Users that are interested in chex_latex are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Monte Carlo Render Viewing and Visualization Tools☆11Apr 20, 2021Updated 5 years ago
- ❤️ CUDA/C++ GPU graph analytics simplified.☆32Sep 19, 2022Updated 4 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Mar 23, 2017Updated 9 years ago
- "Guided Visibility Sampling++", an aggressive from-region visibility algorithm. The implementation is based on the Vulkan graphics API.☆22Apr 18, 2021Updated 5 years ago
- ☆120Aug 26, 2024Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Source code supporting the High Performance Graphics 2022 paper: Supporting Unified Shader Specialization by Co-opting C++ Features☆14Jul 9, 2022Updated 4 years ago
- My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.☆183Apr 6, 2026Updated 5 months ago
- Automatically exported from code.google.com/p/psa☆27Apr 4, 2015Updated 11 years ago
- Creates blue noise data using the SIGGRAPH 2016 paper from Solid Angle.☆43Sep 2, 2022Updated 4 years ago
- A Simple Spectral Renderer☆213Jul 19, 2020Updated 6 years ago
- ☆16Jun 27, 2021Updated 5 years ago
- ☆23Mar 9, 2012Updated 14 years ago
- Project for scientific visualization☆18Jan 11, 2022Updated 4 years ago
- ☆64Nov 3, 2017Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A package for constructing sparse tensors from CSV-like data sources.☆11Dec 24, 2017Updated 8 years ago
- TinyVDB: Lightweight C/C++ OpenVDB library☆46Sep 11, 2026Updated last week
- Utility for producing blue-noise dither mask tiles on the GPU☆89Apr 1, 2021Updated 5 years ago
- C++ Shape Analysis and Geometry Processing☆40May 9, 2024Updated 2 years ago
- Integrating Clipped Spherical Harmonics Expansions☆47Aug 20, 2020Updated 6 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Jun 2, 2017Updated 9 years ago
- Open-source library for Graph Streaming. Solves the connected components problem using sub-linear space. Published in SIGMOD'22.☆11Apr 6, 2026Updated 5 months ago
- OpenGLによるシンプルなUI実装☆15Jun 12, 2014Updated 12 years ago
- ☆20Nov 15, 2022Updated 3 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆22Jun 15, 2023Updated 3 years ago
- ☆19Mar 28, 2026Updated 5 months ago
- Vulkan debug layer to visualize synchronization dependencies☆44Oct 21, 2019Updated 6 years ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆224May 21, 2025Updated last year
- OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.☆49Dec 12, 2025Updated 9 months ago
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 4 years ago
- A micropolygon rasterizer written in OpenCL☆41May 30, 2026Updated 3 months ago
- ☆195Dec 1, 2016Updated 9 years ago
- This repository is the single-source-of-truth (SSOT) for all BIS schemas.☆22Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- AVX optimized ray stream tracing☆19Oct 19, 2016Updated 9 years ago
- cpu path tracing test bed☆47Oct 21, 2024Updated last year
- Computer Graphics Tools library☆22Apr 4, 2017Updated 9 years ago
- ☆25Feb 29, 2024Updated 2 years ago
- An implementation of the Meshless Voronoi algorithm (see: https://hal.inria.fr/hal-01927559/file/voroGPU.pdf)☆24Nov 18, 2024Updated last year
- Fast single source file BC7/BPTC texture encoder with perceptual metric support☆155Apr 24, 2023Updated 3 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Jul 10, 2026Updated 2 months ago