emulbreh / bridson
Poisson Disc Sampling in Python
☆42Updated 7 years ago
Related projects: ⓘ
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆60Updated 3 years ago
- Standalone marching cubes implementation and Python bindings☆96Updated 9 months ago
- Moebius Registration☆61Updated 2 weeks ago
- Python Wrapper for Embree☆88Updated last year
- ☀️ Python 2.7 & Python 3.5 + NumPy Path Tracer☆11Updated 2 years ago
- Building generative models for synthesizing and analyzing volume-rendered images☆51Updated 6 years ago
- ☆66Updated 5 years ago
- A library of geometry processing tools for computer graphics☆93Updated 2 weeks ago
- ☆23Updated 4 years ago
- A Direct3D 11 program to render captured materials using Oculus Rift, using materials from Two-Shot SVBRDF Capture for Stationary Materia…☆18Updated 8 years ago
- Python wrapper for NVIDIA OptiX Ray Tracing Engine☆64Updated 5 years ago
- A tiny sotfware 3D renderer in 100 lines of Python☆169Updated 5 years ago
- 3D Geometry Renderer for Python☆52Updated 4 years ago
- Medial Axis Shrinking Balls - Python implementation of the Shrinking Ball algorithm to construct the Medial Axis Transform☆57Updated 9 years ago
- A template project to get started with geometry-central and Polyscope.☆49Updated 6 months ago
- Suggestive Contours GPU Implementation☆30Updated last year
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆93Updated last year
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆90Updated 3 years ago
- Half-edge 3D mesh in python/cython. Supports dynamic manipulation operators.☆19Updated 5 years ago
- Python bindings for Polyscope☆33Updated 2 weeks ago
- A (crude) differentiable implementation of The Heat Method for Distance Computation (Geodesics in Heat), by Crane Et Al.☆11Updated 3 years ago
- A standalone half-edge data structure in python with no dependencies other than numpy. Also, in a separate file, a simple OpenGL viewer.☆30Updated 5 years ago
- Fast Automatic Skinning Transformations☆66Updated 5 years ago
- Compressed Manifold Modes for Mesh Processing - Implementation☆25Updated 7 years ago
- ☆11Updated 3 years ago
- A C++/Python API for volume rendering☆15Updated 7 years ago
- Pure Python implementation of d-dimensional AABB tree.☆61Updated 8 months ago
- course webpage☆49Updated last year
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆74Updated 2 years ago
- An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.☆122Updated 2 years ago