scopatz / pyembreeLinks
Python Wrapper for Embree
☆92Updated last year
Alternatives and similar repositories for pyembree
Users that are interested in pyembree are comparing it to the libraries listed below
Sorting:
- Mesh triangle reduction using quadrics☆75Updated 2 weeks ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 6 years ago
- 3D Geometry Renderer for Python☆54Updated 5 years ago
- ☆21Updated last year
- Marching cubes with and without color interpolation, and edge subsampling.☆186Updated 2 years ago
- Python bindings for TriWild.☆52Updated 5 months ago
- An implementation of Laplacian mesh editing for Math 290.☆119Updated 9 years ago
- Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with th…☆83Updated 2 years ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆102Updated 4 years ago
- An example that complies and runs the fast winding number for soups☆76Updated 6 years ago
- Sparse Localized Deformation Components☆80Updated 6 years ago
- Python bindings for Polyscope☆43Updated 3 weeks ago
- Fast Quadratic Mesh Simplification☆144Updated 3 weeks ago
- Efficient Eikonal equation solver using CUDA☆93Updated 4 months ago
- Standalone marching cubes implementation and Python bindings☆99Updated last year
- Plot 3D triangle meshes☆152Updated 10 months ago
- A library of geometry processing tools for computer graphics☆107Updated this week
- Generate watertight meshes and sdf grids from degenerate, non-manifold meshes☆102Updated 2 years ago
- ☆105Updated 2 years ago
- Queries on neural implicit surfaces via range analysis: ray casting, intersection, closest point, & more. SIGGRAPH 2022 paper. JAX implem…☆175Updated 2 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆51Updated 11 months ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 3 months ago
- ☆48Updated 4 years ago
- A tetrahedral mesh generator that does isosurface stuffing with an acute tetrahedral tile.☆159Updated 9 months ago
- Tools for converting mesh to signed distance field volume (Mesh2SDF)☆57Updated 2 years ago
- ☆23Updated 2 years ago
- ☆56Updated 5 years ago
- Fast python implementation of the quadric mesh simplification algorithm from http://mgarland.org/files/papers/quadrics.pdf☆109Updated last year
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆113Updated 4 years ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆168Updated 2 years ago