3D Render in ASCII art
☆136Feb 9, 2020Updated 6 years ago
Alternatives and similar repositories for ascii3d
Users that are interested in ascii3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆38Aug 4, 2021Updated 4 years ago
- Public code release for the SIGGRAPH Asia 2020 paper "Opening and Closing Surfaces", authored by Silvia Sellán, Ang Yan Sheng, Jacob Kest…☆24Aug 19, 2025Updated 10 months ago
- 3D Geometry Renderer for Python☆54May 4, 2020Updated 6 years ago
- ☆23Jan 30, 2023Updated 3 years ago
- Supplementary materials for our SIGGRAPH 2022 paper☆28Apr 28, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Repairing Man-Made Meshes via Visual Driven Global Optimization with Minimum Intrusion☆80Apr 7, 2024Updated 2 years ago
- MeshODE: A Robust and Scalable Framework for Mesh Deformation☆106May 29, 2020Updated 6 years ago
- J. Solomon, F. de Goes, G. Peyré, M. Cuturi, A. Butscher, A. Nguyen, T. Du, L. Guibas. Convolutional Wasserstein Distances: Efficient Opt…☆110Nov 4, 2017Updated 8 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Aug 12, 2019Updated 6 years ago
- Finite Element Codebase for Triangle/Tetrahedral Meshes☆75May 9, 2026Updated last month
- A Robust Geometry Processing Library☆295Jun 25, 2026Updated last week
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆27Aug 4, 2021Updated 4 years ago
- ☆38Jan 28, 2025Updated last year
- A library for Directional Field Synthesis, Design, and Processing.☆225Jun 9, 2026Updated 3 weeks ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Graph-based pre-computation methods for computing discrete geodesics☆15May 6, 2023Updated 3 years ago
- Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts☆131Aug 23, 2021Updated 4 years ago
- A generic programming header only C++ library for processing polygonal and polyhedral meshes☆1,100Jun 15, 2026Updated 2 weeks ago
- A lite wrapper around Shewchuk's triangle.☆16Jun 13, 2024Updated 2 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Jan 24, 2023Updated 3 years ago
- Matlab toolbox for Geometry Processing.☆671May 15, 2026Updated last month
- Enoki: structured vectorization and differentiation on modern processor architectures☆1,288Feb 6, 2025Updated last year
- EGGS, a method to speed up sparse matrix operations when the same sparsity is used for multiple times. This repo contains examples that s…☆26Aug 4, 2020Updated 5 years ago
- An open source programming resource intended for graphics programmers.☆324Jun 24, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆58Jul 19, 2023Updated 2 years ago
- injective mapping via TLC (total lifted content) energy minimization (SIGGRAPH 2020)☆21Mar 20, 2026Updated 3 months ago
- Deformable Simplicial Complex (DSC) method☆24May 18, 2018Updated 8 years ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 3 months ago
- A projection-based bijective map definition and a robust algorithm to construct the prismatic shell domain. https://cs.nyu.edu/~zhongshi/…☆28Apr 17, 2021Updated 5 years ago
- Partial source code of Siggraph 2018 paper "Stitch meshing"☆116Jan 3, 2024Updated 2 years ago
- A toolkit for visual computing with a focus on geometry processing☆106Apr 3, 2026Updated 2 months ago
- Code for SIGGRAPH 2011 paper GlobFit: Consistently Fitting Primitives by Discovering Global Relations☆36Aug 10, 2017Updated 8 years ago
- Preprocessing module in IEEE PAMI 2013: A Framework for Automatic Modeling from Point Cloud Data☆26Jun 1, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [SIGGRAPH Asia 2025] "ASIA: Adaptive 3D Segmentation using Few Image Annotations ".☆26Feb 14, 2026Updated 4 months ago
- Differentiable rendering without approximation.☆1,440Aug 19, 2022Updated 3 years ago
- ☆91May 24, 2018Updated 8 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆62Jun 30, 2025Updated last year
- Stochastic Substitute Tree (SST) real-time demo☆21May 16, 2020Updated 6 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,069Aug 22, 2022Updated 3 years ago
- Various functions I found useful for prototyping computer graphics code in Python☆11Dec 27, 2019Updated 6 years ago