ozen / PyOptiXLinks
Python wrapper for NVIDIA OptiX Ray Tracing Engine
☆68Updated 6 years ago
Alternatives and similar repositories for PyOptiX
Users that are interested in PyOptiX are comparing it to the libraries listed below
Sorting:
- Python Wrapper for Embree☆94Updated 2 years ago
- Standalone marching cubes implementation and Python bindings☆99Updated 3 weeks ago
- 3D Geometry Renderer for Python☆54Updated 5 years ago
- C++ demo of the Vector Heat Method & Affine Heat Method. Interpolate scalars and vectors on surfaces, compute log maps, and more.☆63Updated 2 months ago
- Fast zero-overhead bindings between NumPy and Eigen☆141Updated 5 months ago
- An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.☆136Updated 3 years ago
- Tutorials and other resources for the Mitsuba 3 library☆64Updated last month
- Data visualisation and ray tracing in Python based on OptiX 8.1 framework.☆510Updated 5 months ago
- A raytracer written in PyTorch (raynet?)☆244Updated 5 years ago
- A library of geometry processing tools for computer graphics☆109Updated 2 weeks ago
- Supplemental material of the article "Reparameterizing discontinuous integrands for differentiable rendering"☆17Updated 5 years ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆171Updated 2 years ago
- OpenEXR bindings for Python☆95Updated 3 years ago
- A robust Laplace matrix for general (possibly nonmanifold) triangle meshes, and point clouds [Sharp & Crane SGP 2020]☆139Updated last year
- Mitsuba integration add-on for Blender☆324Updated last month
- Matlab toolbox for managing 3D scenes and physically-based rendering.☆50Updated 4 years ago
- One-line EXR IO-library☆120Updated last week
- Moebius Registration☆65Updated last year
- A differential theory of radiative transfer☆63Updated 5 years ago
- Building generative models for synthesizing and analyzing volume-rendered images☆52Updated 7 years ago
- ☆110Updated 3 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆74Updated 3 years ago
- ☆112Updated 5 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- Mitsuba time-of-flight renderer.☆57Updated last year
- An example that complies and runs the fast winding number for soups☆80Updated 6 years ago
- ☆70Updated 5 years ago
- Path-space differentiable renderer☆163Updated last year
- ☆21Updated last year
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆106Updated last year