electronicarts / fonttikLinks
Fonttik is a text size & contrast checking solution created by PQI Tech to check accessibility criteria regarding text readability
☆65Updated last week
Alternatives and similar repositories for fonttik
Users that are interested in fonttik are comparing it to the libraries listed below
Sorting:
- EA’s photosensitivity analysis tool☆202Updated 11 months ago
- Two Tribes' 2D-focused game engine, used to make RIVE and Toki Tori 2+☆126Updated 3 years ago
- Multiplayer sample project for the Open 3D Engine☆97Updated last month
- Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser☆28Updated this week
- A Gem (+Demo Project) for O3DE. Provides Volumetric Cloudscapes rendering☆22Updated 10 months ago
- Kraut is a program to procedurally generate plants, especially trees.☆108Updated 4 years ago
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆70Updated last year
- Drag[en]gine Game Engine☆83Updated last week
- SDK for integrating mod.io into your game - a modding API for game developers☆81Updated 2 years ago
- The O3DE-FirstPersonInteractionToolkit is a template project for first person adventure games built atop of Porcupine-Factory's FirstPers…☆23Updated 7 months ago
- O3DE First Person Controller Gem licensed under the MPL 2.0.☆48Updated this week
- Open Game Engine Exchange☆88Updated 6 months ago
- Open source reimplementation of the Tomb Raider Level Editor Runtime.☆30Updated last month
- 128x128 sized icons of various game development things☆66Updated 2 years ago
- A tunable colorblindness solution that improves color-shifting and luminosity to address common colorblind issues relating to color diffe…☆107Updated 4 years ago
- Homebrew Nintendo Switch graphics demo☆19Updated 3 months ago
- Open source game maps as OBJ files (useful for testing 3D engines)☆97Updated 2 years ago
- WAD to glTF converter☆23Updated last year
- Tools for tracing OpenGL, Direct3D, and other graphics APIs☆56Updated 4 years ago
- ☆62Updated 2 years ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆33Updated 13 years ago
- ☆44Updated this week
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆86Updated 2 years ago
- Code for simulating and correcting for various types of colour blindness, and generating LUTs for same☆73Updated 2 months ago
- Deadhaus Sonata o3de Tech Demo☆15Updated 4 years ago
- Accompanying project files and source code for the book "Game Programming with Open 3D Engine"