electronicarts / IRISLinks
EA’s photosensitivity analysis tool
☆193Updated 7 months ago
Alternatives and similar repositories for IRIS
Users that are interested in IRIS are comparing it to the libraries listed below
Sorting:
- Fonttik is a text size & contrast checking solution created by PQI Tech to check accessibility criteria regarding text readability☆60Updated 2 months ago
- A tunable colorblindness solution that improves color-shifting and luminosity to address common colorblind issues relating to color diffe…☆105Updated 4 years ago
- Source code for Skin Deep (2025)☆143Updated 2 months ago
- EA’s photosensitivity analysis plugin for Unreal Engine 5☆78Updated 9 months ago
- ☆97Updated this week
- Two Tribes' 2D-focused game engine, used to make RIVE and Toki Tori 2+☆124Updated 3 years ago
- Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined textu…☆113Updated 5 months ago
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆67Updated last year
- ☆63Updated 2 years ago
- Lumina Game Engine (Yes, another open source engine). C++☆35Updated this week
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆32Updated 2 months ago
- An interactive environment to showcase, test, and benchmark a motion blur post process effect driven by the Jump Flood Algorithm in Godot…☆128Updated last year
- System for syncing Unreal Engine project git repositories☆87Updated 2 months ago
- A port of libsm64 to UE5☆25Updated 2 years ago
- Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamle…☆55Updated this week
- UE4 Plugin for Superluminal Profiler☆23Updated 2 years ago
- A series of useful Git scripts that I use☆19Updated last year
- Robocopy alternative with a bunch of different features☆332Updated 6 months ago
- Unreal Engine 4 plugin port of GGPO☆44Updated 3 months ago
- Zenteon: Public ReShade Shaders☆118Updated last week
- A small fast portable speech synthesis system☆19Updated 6 years ago
- OpenXR & Vulkan Integration Example☆43Updated last year
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆34Updated 12 years ago
- Analyze and convert normal textures☆108Updated last year
- Low-level rendering hardware interface (RHI) written in C++.☆40Updated 2 weeks ago
- A simple first person controller for Unreal Engine 4, using Blueprints.☆48Updated last year
- Quake Player Movement Document☆88Updated 2 years ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆421Updated last month
- Simple Python communication system for DCC's and Game Engines☆129Updated 2 weeks ago
- GUI for D3d12info combined with GPU hardware database☆27Updated last week