electronicarts / ava-capture
Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
☆65Updated 2 months ago
Alternatives and similar repositories for ava-capture:
Users that are interested in ava-capture are comparing it to the libraries listed below
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆70Updated 4 years ago
- NeuroSkinning: Automatic Skin Binding for Production Characters with Deep Graph Networks, Siggraph 2019☆70Updated 4 years ago
- Implementation of Deformation Transfer for Triangle Meshes by Sumner, Popovic and related tools.☆32Updated 4 years ago
- ☆57Updated 5 years ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆18Updated 6 years ago
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆55Updated last year
- An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).☆70Updated 8 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆84Updated 3 months ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆58Updated last year
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆44Updated 8 years ago
- ☆109Updated 5 years ago
- Seamlessly erase seams from your favorite 3D models.☆120Updated 3 months ago
- Fast and Deep Facial Deformations☆84Updated last year
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆48Updated 3 years ago
- ☆92Updated 3 years ago
- OpenEXR bindings for Python☆95Updated 2 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆93Updated 4 years ago
- Various functions I found useful for prototyping computer graphics code in Python☆12Updated 5 years ago
- Tools and Parser for Metahuman DNA - WIP☆17Updated 2 years ago
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆118Updated 3 years ago
- Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asi…☆72Updated last week
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆122Updated 5 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆64Updated 5 years ago
- Repo for LightStage @ Aberystwyth☆28Updated 4 years ago
- One-line EXR IO-library☆116Updated 3 weeks ago
- The pinocchio auto-rigging / weighting tool - modification☆201Updated 9 years ago
- Sparse Localized Deformation Components☆79Updated 6 years ago
- ☆78Updated 3 years ago
- Machine Learning system and deformer for character deformations☆131Updated 2 years ago
- ☆61Updated 9 years ago