orangeduck / Python-xNormalLinks
Python Wrapper for xNormal
☆68Updated 4 years ago
Alternatives and similar repositories for Python-xNormal
Users that are interested in Python-xNormal are comparing it to the libraries listed below
Sorting:
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Houdini's FBX integration.☆53Updated 10 months ago
- Trinity College Dublin developed auto-skeleton tools that can be used to quickly create skeletal structures from human character meshes i…☆66Updated 4 years ago
- This plugin handles a link between Substance Painter and a third-party application allowing live materials transfer☆41Updated last year
- ☆12Updated 8 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆57Updated 2 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- Quickly edit parameters and snippets with your favorite editor.☆32Updated 7 years ago
- Fog shader for Houdini Mantra☆21Updated 4 years ago
- Houdini exporter for pbrt-v3☆32Updated 3 years ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆71Updated 4 years ago
- Example code to show Blender and Pyside2 integration☆45Updated 4 years ago
- Tangent space calculator for Houdini☆38Updated 8 years ago
- Maya Soft IK Solver☆87Updated 5 years ago
- Houdini Engine for Maya☆120Updated 3 weeks ago
- Houdini C++ wrangle node☆73Updated 5 years ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆97Updated this week
- [WIP 2021] Implementation of mesh reparation and hole-filling. Created as part of Unity Technologies research, continued in Imperial Coll…☆62Updated 3 years ago
- OSL to GLSL converter☆40Updated 4 years ago
- Simple alembic viewer that works on browser.☆33Updated 2 years ago
- A sample showing how using the Substance Automation Toolkit together with the scons build system to do incremental content builds.☆35Updated 6 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Connect with ZBrush via Python☆30Updated 11 years ago
- Vegetation Generation Tool for Houdini☆89Updated 7 years ago
- Universal Scene Description☆33Updated this week
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- ☆12Updated 9 years ago
- RenderMan for Substance Painter☆89Updated 2 years ago
- A repository of tools developed in production.☆26Updated 3 years ago
- A really small getting-started project for USD based projects☆54Updated 4 months ago