sphynx-owner / JFA_driven_motion_blur_demoLinks
An interactive environment to showcase, test, and benchmark a motion blur post process effect driven by the Jump Flood Algorithm in Godot 4.3 beta
☆126Updated 10 months ago
Alternatives and similar repositories for JFA_driven_motion_blur_demo
Users that are interested in JFA_driven_motion_blur_demo are comparing it to the libraries listed below
Sorting:
- basic port of Radiance Cascades shadertoy implementation☆48Updated 11 months ago
- V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo☆158Updated last year
- ☆117Updated 3 months ago
- an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta☆306Updated 3 weeks ago
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints.☆42Updated last month
- Bistro demo for Godot showcasing lighting and high quality assets.☆224Updated 2 months ago
- blender level editor software suite☆63Updated 4 months ago
- ☆180Updated last year
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆51Updated 6 months ago
- Source code for my (terrible) implementation of raytracing using compute shaders☆61Updated 2 years ago
- Demo project for Rendering Effects in Godot☆52Updated 4 months ago
- A procedual cloud system for Godot 4.1☆132Updated last month
- A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders☆338Updated last year
- Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.☆80Updated 3 years ago
- Octahedral Impostors implementation for Godot Game Engine☆287Updated 4 years ago
- Godot Engine – Multi-platform 2D and 3D game engine☆98Updated 2 weeks ago
- A 3D C# Trail Render using Immediate Mode rendering.☆64Updated last year
- imposter plugin for godot 4.x☆116Updated 10 months ago
- Demo project for my liquid container shader made in the Godot engine.☆142Updated 5 years ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆61Updated 2 years ago
- ☆124Updated 2 years ago
- String-based light animation system for Godot engine☆49Updated 3 months ago
- Recreate your images with simple shapes☆117Updated 4 months ago
- A Godot 4 plugin allowing for easy use of compute shaders.☆96Updated 2 months ago
- A shader-based ray tracing demo☆55Updated 2 years ago
- A procedural cloud system for Godot 4.4+☆229Updated this week
- Planet atmosphere shader for Godot Engine☆123Updated last week
- A Motion Matching plugin for Godot 4☆150Updated 2 months ago
- Voxel rendering for Godot 4.3 (GPU, shader, DDA algorithm)☆104Updated 2 months ago
- Godot SSR Shader that also supports transparency and fake refraction☆89Updated 3 months ago