sphynx-owner / JFA_driven_motion_blur_demoLinks
An interactive environment to showcase, test, and benchmark a motion blur post process effect driven by the Jump Flood Algorithm in Godot 4.3 beta
☆136Updated last year
Alternatives and similar repositories for JFA_driven_motion_blur_demo
Users that are interested in JFA_driven_motion_blur_demo are comparing it to the libraries listed below
Sorting:
- basic port of Radiance Cascades shadertoy implementation☆62Updated last year
- V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo☆194Updated 2 months ago
- an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta☆336Updated last month
- A custom inverse kinematics system solver for multi-chain skeletons and with constraints.☆42Updated 4 months ago
- ☆193Updated last year
- Motion Matching for Godot 4.☆48Updated last year
- Demo project for Rendering Effects in Godot☆60Updated 3 months ago
- A shader-based ray tracing demo☆60Updated 2 years ago
- ☆165Updated 3 months ago
- ☆84Updated last year
- Path-tracing in Godot 4 using vulkan compute shaders☆33Updated last year
- Bistro demo project for Godot showcasing lighting and high quality assets.☆239Updated 5 months ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆68Updated last year
- blender level editor software suite☆94Updated 2 months ago
- A Godot 4.3 demo project.☆128Updated last year
- A procedual cloud system for Godot 4.1☆137Updated 7 months ago
- Octahedral Impostors implementation for Godot Game Engine☆297Updated 4 years ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆62Updated 2 years ago
- Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.☆81Updated 3 years ago
- Demo project for my liquid container shader made in the Godot engine.☆149Updated 5 years ago
- Plugin tool to easily launch RenderDoc from within Godot☆50Updated 5 months ago
- Source code for my (terrible) implementation of raytracing using compute shaders☆65Updated 2 years ago
- A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders☆346Updated 2 years ago
- String-based light animation system for Godot engine☆54Updated 2 months ago
- Godot Engine – Multi-platform 2D and 3D game engine☆113Updated 3 months ago
- Simple test to combine Flecs ecs with Godot.☆87Updated 2 years ago
- Allows automated moving of data stored in other file attributes into the Primary vertex color channel☆16Updated 8 months ago
- A Godot compositor effect to implement SMAA☆38Updated 7 months ago
- A 3D C# Trail Render using Immediate Mode rendering.☆63Updated last year
- imposter plugin for godot 4.x☆141Updated 4 months ago