Low-level rendering hardware interface (RHI) written in C++.
☆72Jul 22, 2026Updated last month
Alternatives and similar repositories for plume
Users that are interested in plume are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Library for N64: Recompiled projects that provides menus and input handling.☆26Aug 23, 2026Updated last week
- LLVM PowerPC Static Recompiler for the Xbox 360 OS and Games☆25Jan 27, 2026Updated 7 months ago
- In-game DevTools for Sonic Frontiers!☆12Mar 17, 2026Updated 5 months ago
- An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation☆584Jun 9, 2026Updated 2 months ago
- Meet Jeff, an Xbox 360 decompilation toolkit.☆43Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An attempt at using static recomp to get a functioning version of the cult classic game Armored core for answer.☆23Jun 25, 2026Updated 2 months ago
- A static recompilation of Skate 2 to build a PC port.☆62Jul 29, 2026Updated last month
- Lossless Scaling Frame Generation on Linux☆15Jun 27, 2026Updated 2 months ago
- Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family☆50May 24, 2026Updated 3 months ago
- A generic asset processor for games☆34Aug 24, 2026Updated last week
- ☆24Feb 27, 2021Updated 5 years ago
- Live shader coding tool and Shader Showdown workhorse☆20Apr 21, 2024Updated 2 years ago
- A source-level GameCube & Wii compatibility layer☆473Aug 23, 2026Updated last week
- PE/MZ Header Parser :: A crossplatform Windows PE/MS-DOS MZ Header Parser : Powered by @pay1oad-repo☆11Jul 4, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Xbox 360 Recompilation Runtime and Toolkit☆818Updated this week
- A PowerPC 32-bit reverse engineering tool☆23Jan 24, 2025Updated last year
- ☆23Aug 14, 2026Updated 2 weeks ago
- Free open-source C11 framework to create console, forms (GUI like WinForms) and unit test applications on Microsoft Windows, Apple macOS …☆18Aug 7, 2025Updated last year
- ☆22Feb 21, 2026Updated 6 months ago
- ☆12Sep 7, 2025Updated 11 months ago
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆35Jun 1, 2026Updated 2 months ago
- 🐉 Forge C from the ashes of assembly☆73Aug 17, 2026Updated last week
- Open Source Variant Editor for Halo Online☆10Apr 30, 2018Updated 8 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.☆5,002Jun 29, 2026Updated 2 months ago
- RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.☆1,586Updated this week
- Reverse engineering of libultra☆67Apr 19, 2026Updated 4 months ago
- Data Inheritance proto☆94Apr 3, 2026Updated 4 months ago
- PlayStation®4 Emulator☆132Aug 20, 2026Updated last week
- Lux — math-first shader language that compiles to SPIR-V for Vulkan☆25Mar 24, 2026Updated 5 months ago
- A repository for reporting issues in the editing kits for the MCC☆15Nov 23, 2022Updated 3 years ago
- A modification for Halo Online build 11.1.604673 cert_ms29 which restores missing server hosting features☆15Jan 20, 2026Updated 7 months ago
- How to render a Hello Triangle in UE5 using it's RHI and SceneViewExtensionBase class☆28Nov 10, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Downloads for our Wheatley project, which can be seen here: https://www.youtube.com/watch?v=1wBYfMf7XNU☆14Oct 9, 2020Updated 5 years ago
- A Rust library for interface with Smash Ultimate☆15Aug 18, 2026Updated last week
- Deprectaed vulkan renderer☆24Jul 3, 2023Updated 3 years ago
- Source Code for Kelly Slater's Pro Surfer (2002), a Playstation 2 Surfing Game☆91Jul 29, 2021Updated 5 years ago
- Static recompiler for Game Boy and Game Boy Color ROMs that emits portable C projects with an SDL2 runtime.☆423Aug 5, 2026Updated 3 weeks ago
- Simple CPU/GPU profiler with ImGui HUD☆83Nov 14, 2025Updated 9 months ago
- Trim videos in under a second. A FOSS Video Editor.☆10May 27, 2022Updated 4 years ago