electronicarts / EABaseLinks
EABase is a small set of header files that define platform-independent data types and platform feature macros.
☆198Updated last week
Alternatives and similar repositories for EABase
Users that are interested in EABase are comparing it to the libraries listed below
Sorting:
- EAAssert is a simple and lightweight assert technology.☆57Updated 11 months ago
- EAThread implements a unified cross-platform interface for multithreaded programming.☆327Updated 11 months ago
- EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line argument…☆60Updated 11 months ago
- EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.☆55Updated 11 months ago
- Utilities built on top of core module☆129Updated this week
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated this week
- Single C++ header/source file that implements modern delegates☆75Updated 11 months ago
- Modified version of Sony's open sourced vector and matrix math library.☆298Updated last year
- Introductory DirectX 12 sample☆155Updated 4 years ago
- Cross-platform modern game engine.☆193Updated last month
- Multi-Threaded Job System using Fibers☆177Updated 3 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆126Updated 7 months ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆250Updated 5 years ago
- My DirectX 12 playground - engine, editor and a sample game.☆97Updated 2 weeks ago
- 🧙 MAGE v0☆274Updated 6 months ago
- A Vulkan based render engine☆119Updated 2 weeks ago
- Unified renderer implementation ("Un r imp")☆232Updated last year
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated 2 weeks ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- A C++ game engine☆33Updated 5 years ago
- C++14 coroutine-based task library for games☆135Updated 3 years ago
- Simple job system using standard C++☆72Updated 3 years ago
- A job system for game engines☆193Updated 2 months ago
- Game Engine☆129Updated 6 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆103Updated 2 months ago
- Yet another pet engine☆71Updated 5 months ago
- Cross-platform graphics framework in C++☆36Updated 3 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 4 years ago